flutter_sound 2.1.0 copy "flutter_sound: ^2.1.0" to clipboard
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Flutter plugin that relates to sound like audio and recorder.

flutter_sound #

pub version

This plugin provides simple recorder and player functionalities for both `android` and `ios` platforms. This only supports default file extension for each platform. This plugin handles file from remote url. This plugin can handle playback stream from native (To sync exact time with bridging).

Free Read #

Medium Blog

Getting Started #

For help getting started with Flutter, view our online documentation.

Install #

Add flutter_sound as a dependency in pubspec.yaml For help on adding as a dependency, view the documentation.

Post Installation #

On iOS you need to add a usage description to info.plist:

<key>NSMicrophoneUsageDescription</key>
<string>This sample uses the microphone to record your speech and convert it to text.</string>
<key>UIBackgroundModes</key>
<array>
	<string>audio</string>
</array>

On Android you need to add a permission to AndroidManifest.xml:

<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

Migration Guide #

To migrate to 2.0.0 you must migrate your Android app to Android X by following the Migrating to AndroidX Guide.

Methods #

Func Param Return Description
setSubscriptionDuration double sec String message Set subscription timer in seconds. Default is 0.01 if not using this method.
startRecorder String uri, int sampleRate, int numChannels, t_CODEC codec String uri Start recording. This will return uri used.
stopRecorder String message Stop recording.
startPlayer String uri, t_CODEC codec String message Start playing.
startPlayerFromBuffer Uint8List dataBuffer, t_CODEC codec String message Start playing.
stopPlayer String message Stop playing.
pausePlayer String message Pause playing.
resumePlayer String message Resume playing.
seekToPlayer int milliSecs position to goTo String message Seek audio to selected position in seconds. Parameter should be less than audio duration to correctly placed.

Subscriptions #

Subscription Return Description
onRecorderStateChanged <RecordStatus> Able to listen to subscription when recorder starts.
onPlayerStateChanged <PlayStatus> Able to listen to subscription when player starts.

Default uri path #

When uri path is not set during the function call in startRecorder or startPlayer, records are saved/read to/from a temporary directory depending on the platform.

Codec compatibility #

Actually, the following codecs are supported by flutter_sound:

AAC OGG/Opus CAF/Opus MP3 OGG/Vorbis PCM
iOS encoder Yes Yes Yes No No No
iOS decoder Yes Yes Yes Yes No Yes
Android encoder Yes No No No No No
Android decoder Yes Yes No Yes Yes Yes

This table will eventually be upgrated when more codecs will be added.

Usage #

Creating instance.

In your view/page/dialog widget's State class, create an instance of FlutterSound.

FlutterSound flutterSound = new FlutterSound();

Starting recorder with listener.

Future<String> result = await flutterSound.startRecorder(codec: t_CODEC.CODEC_AAC,);

result.then(path) {
	print('startRecorder: $path');

	_recorderSubscription = flutterSound.onRecorderStateChanged.listen((e) {
	DateTime date = new DateTime.fromMillisecondsSinceEpoch(e.currentPosition.toInt());
	String txt = DateFormat('mm:ss:SS', 'en_US').format(date);
	});
}

The recorded file will be stored in a temporary directory. If you want to take your own path specify it like below. We are using path_provider in below so you may have to install it.

Directory tempDir = await getTemporaryDirectory();
File outputFile = await File ('${tempDir.path}/flutter_sound-tmp.aac');
String path = await flutterSound.startRecorder(outputFile.path, codec: t_CODEC.CODEC_AAC,);

Actually on iOS, you can choose from three encoders :

  • AAC (this is the default)
  • CAF/OPUS
  • OGG/OPUS

Recently, Apple added a support for encoding with the standard OPUS codec. Unfortunatly, Apple encapsulates its data in its own proprietary envelope : CAF. This is really stupid, this is Apple. If you need to record with regular OGG/OPUS you must add flutter_ffmpeg to your dependencies. Please, look to the flutter_ffmpeg plugin README for instructions for how to include this plugin into your app

To encode with OPUS you do the following :

await flutterSound.startRecorder(foot.path, codec: t_CODEC.CODEC_OPUS,)

On Android the OPUS codec is not yet supported by flutter_sound Recorder. (But Player is OK on Android)

Stop recorder

Future<String> result = await flutterSound.stopRecorder();

result.then(value) {
	print('stopRecorder: $value');

	if (_recorderSubscription != null) {
		_recorderSubscription.cancel();
		_recorderSubscription = null;
	}
}

You MUST ensure that the recorder has been stopped when your widget is detached from the ui. Overload your widget's dispose() method to stop the recorder when your widget is disposed.

@override
void dispose() {
	flutterSound.stopRecorder();
	super.dispose();
}

Start player

  • To start playback of a record from a URL call startPlayer.
  • To start playback of a record from a memory buffer call startPlayerFromBuffer

You must wait for the return value to complete before attempting to add any listeners to ensure that the player has fully initialised.

Directory tempDir = await getTemporaryDirectory();
File fin = await File ('${tempDir.path}/flutter_sound-tmp.aac');
Future<String> result = await flutterSound.startPlayer(fin.path);

result.then(path) {
	print('startPlayer: $path');

	_playerSubscription = flutterSound.onPlayerStateChanged.listen((e) {
		if (e != null) {
			DateTime date = new DateTime.fromMillisecondsSinceEpoch(e.currentPosition.toInt());
			String txt = DateFormat('mm:ss:SS', 'en_US').format(date);
			this.setState(() {
				this._isPlaying = true;
				this._playerTxt = txt.substring(0, 8);
			});
		}
	});
}

Start player from buffer

For playing data from a memory buffer instead of a file, you can do the following :

Uint8List buffer =  (await rootBundle.load(assetSample[_codec.index])).buffer.asUint8List();
path = await flutterSound.startPlayerFromBuffer(buffer, codec: t_CODEC.CODEC_AAC,);

Stop player

Future<String> result = await flutterSound.stopPlayer();

result.then(value) {
	print('stopPlayer: $result');
	if (_playerSubscription != null) {
		_playerSubscription.cancel();
		_playerSubscription = null;
	}
}

You MUST ensure that the player has been stopped when your widget is detached from the ui. Overload your widget's dispose() method to stop the player when your widget is disposed.

@override
void dispose() {
	flutterSound.stopPlayer();
	super.dispose();
}

Pause player

Future<String> result = await flutterSound.pausePlayer();

Resume player

Future<String> result = await flutterSound.resumePlayer();

Seek player

To seek to a new location the player must already be playing.

String Future<result> = await flutterSound.seekToPlayer(miliSecs);

Setting subscription duration (Optional). 0.01 is default value when not set.

/// 0.01 is default
flutterSound.setSubscriptionDuration(0.01);

Setting volume.

/// 1.0 is default
/// Currently, volume can be changed when player is running. Try manage this right after player starts.
String path = await flutterSound.startPlayer(null);
await flutterSound.setVolume(0.1);

Using the amplitude meter

The amplitude meter allows displaying a basic representation of the input sound. When enabled, it returns values ranging 0-120dB.

//// By default this option is disabled, you can enable it by calling
setDbLevelEnabled(true);
//// You can tweak the frequency of updates by calling this function (unit is seconds)
updateDbPeakProgress(0.8);
//// You need to subscribe in order to receive the value updates
_dbPeakSubscription = flutterSound.onRecorderDbPeakChanged.listen((value) {
  setState(() {
    this._dbLevel = value;
  });
});

Playing OGG/OPUS on iOS

To play OGG/OPUS on iOS you must add flutter_ffmpeg to your dependencies. Please, look to the flutter_ffmpeg plugin README for instructions for how to include this plugin into your app. Playing OGG/OPUS on Android is no problem, even without flutter_ffmpeg. Please notice that flutter_ffmpeg plugin needs on Android a minAndroidSdk 24 (or later).

TODO #

  • ❌ Seeking example in Example project
  • ✅ Volume Control
  • ✅ Sync timing for recorder callback handler

DEBUG #

When you face below error,

* What went wrong:
A problem occurred evaluating project ':app'.
> versionCode not found. Define flutter.versionCode in the local.properties file.

Please add below to your example/android/local.properties file.

flutter.versionName=1.0.0
flutter.versionCode=1
flutter.buildMode=debug

Help Maintenance #

I've been maintaining quite many repos these days and burning out slowly. If you could help me cheer up, buying me a cup of coffee will make my life really happy and get much energy out of it.
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Publisher

verified publishertau.canardoux.xyz

Flutter plugin that relates to sound like audio and recorder.

Repository (GitHub)
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License

unknown (license)

Dependencies

flutter, path, path_provider

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Packages that depend on flutter_sound