flutter_scene_ode 0.1.0 copy "flutter_scene_ode: ^0.1.0" to clipboard
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ODE (Open Dynamics Engine) physics backend for flutter_scene: rigid bodies, hinge and fixed joints, motors, contacts and raycasts behind the PhysicsSimulation contract of package:scene. Android, iOS, [...]

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter_scene_ode

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter_scene_ode: ^0.1.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter_scene_ode/flutter_scene_ode.dart';
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ODE (Open Dynamics Engine) physics backend for flutter_scene: rigid bodies, hinge and fixed joints, motors, contacts and raycasts behind the PhysicsSimulation contract of package:scene. Android, iOS, macOS, Windows and web (WebAssembly).

Repository (GitHub)
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Topics

#physics #ode #flutter-scene #simulation #ffi

License

BSD-3-Clause (license)

Dependencies

ffi, flutter, flutter_scene_ode_core, scene, vector_math

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Packages that depend on flutter_scene_ode

Packages that implement flutter_scene_ode