flutter_scene_box3d 0.1.0 copy "flutter_scene_box3d: ^0.1.0" to clipboard
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box3d physics backend for flutter_scene. Implements the abstract physics contract from flutter_scene against the box3d engine.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter_scene_box3d

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter_scene_box3d: ^0.1.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter_scene_box3d/flutter_scene_box3d.dart';
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Documentation

API reference

Publisher

verified publisherbdero.dev

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box3d physics backend for flutter_scene. Implements the abstract physics contract from flutter_scene against the box3d engine.

Repository (GitHub)
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Topics

#physics #box3d #gamedev #collision

License

MIT (license)

Dependencies

box3d, flutter, flutter_scene, vector_math

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Packages that depend on flutter_scene_box3d