flutter_midi 0.1.1+2 flutter_midi: ^0.1.1+2 copied to clipboard
A FLutter Plugin to Play midi on iOS and Android.
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_midi/flutter_midi.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
void initState() {
load(_value);
super.initState();
}
void load(String asset) async {
print("Loading File...");
FlutterMidi.unmute();
ByteData _byte = await rootBundle.load(asset);
//assets/sf2/SmallTimGM6mb.sf2
//assets/sf2/Piano.SF2
FlutterMidi.prepare(sf2: _byte, name: _value.replaceAll("assets/sf2/", ""));
}
String _value = "assets/sf2/SmallTimGM6mb.sf2";
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
DropdownButton<String>(
value: _value,
items: [
DropdownMenuItem(
child: Text("Soft Piano"),
value: "assets/sf2/SmallTimGM6mb.sf2",
),
DropdownMenuItem(
child: Text("Loud Piano"),
value: "assets/sf2/Piano.SF2",
),
],
onChanged: (String value) {
setState(() {
_value = value;
});
load(_value);
},
),
RaisedButton(
child: Text("Play C"),
onPressed: () {
FlutterMidi.playMidiNote(midi: 60);
},
),
],
)),
),
);
}
}