flutter_gen 0.0.9 flutter_gen: ^0.0.9 copied to clipboard
The Flutter code generator for your assets, fonts, colors, … — Get rid of all String-based APIs.
The Flutter code generator for your assets, fonts, colors, … — Get rid of all String-based APIs.
Inspired by SwiftGen.
Motivation. #
Using image paths as strings are not safe.
# pubspec.yaml
flutter:
assets:
- assets/images/logo.png
❌ Bad
What would happen if you made a typo?
Widget build(BuildContext context) {
return Image(image: AssetImage('assets/images/logo.png'));
}
⭕️ Good
We want to use it safely.
Widget build(BuildContext context) {
return Asset.logo.image();
}
Installation #
Using build_runner
.
Run build_runner after the configuration pubspec.yaml.
# pubspec.yaml
dev_dependencies:
build_runner:
flutter_gen:
$ flutter pub get
$ flutter packages pub run build_runner build
Configuration file #
All are generated based on pubspec.yaml
.
FlutterGen uses flutter
key and flutter_gen
key on pubspec.yaml.
FlutterGen
# pubspec.yaml
# ...
flutter_gen:
lineLength: 100 # default value: 80
colors:
inputs:
- assets/color/colors.xml
flutter:
uses-material-design: true
assets:
- assets/images/
fonts:
- family: Raleway
fonts:
- asset: assets/fonts/Raleway-Regular.ttf
- asset: assets/fonts/Raleway-Italic.ttf
style: italic
Available Parsers #
Assets #
No specific configurations for FlutterGen are required.
Check the: Adding assets and images#Specifying assets
# pubspec.yaml
flutter:
assets:
- assets/images/
- assets/images/chip3/chip3.jpg
- assets/images/chip4/
- assets/fruits.json
These configurations will generate asset.gen.dart
under lib/gen/
dir.
Usage Example
Asset.chip3
is an implementation of AssetImage class
.
Asset.chip3.image(...)
returns Image class
.
Asset.chip3.path
just returns the path string.
Widget build(BuildContext context) {
return Image(image: Asset.chip3);
}
Widget build(BuildContext context) {
return Asset.chip3.image(
width: 120,
height: 120,
fit: BoxFit.scaleDown,
);
Widget build(BuildContext context) {
// Asset.chip3.path = 'assets/images/chip3/chip3.jpg'
return Image.asset(Asset.chip3.path);
}
Example of code generated by FlutterGen
/// GENERATED CODE - DO NOT MODIFY BY HAND
/// *****************************************************
/// FlutterGen
/// *****************************************************
import 'package:flutter/widgets.dart';
class AssetGenImage extends AssetImage {
const AssetGenImage(String assetName)
: _assetName = assetName,
super(assetName);
final String _assetName;
Image image({
ImageFrameBuilder frameBuilder,
ImageLoadingBuilder loadingBuilder,
ImageErrorWidgetBuilder errorBuilder,
String semanticLabel,
bool excludeFromSemantics = false,
double width,
double height,
Color color,
BlendMode colorBlendMode,
BoxFit fit,
AlignmentGeometry alignment = Alignment.center,
ImageRepeat repeat = ImageRepeat.noRepeat,
Rect centerSlice,
bool matchTextDirection = false,
bool gaplessPlayback = false,
bool isAntiAlias = false,
FilterQuality filterQuality = FilterQuality.low,
}) {
return Image(
image: this,
frameBuilder: frameBuilder,
loadingBuilder: loadingBuilder,
errorBuilder: errorBuilder,
semanticLabel: semanticLabel,
excludeFromSemantics: excludeFromSemantics,
width: width,
height: height,
color: color,
colorBlendMode: colorBlendMode,
fit: fit,
alignment: alignment,
repeat: repeat,
centerSlice: centerSlice,
matchTextDirection: matchTextDirection,
gaplessPlayback: gaplessPlayback,
isAntiAlias: isAntiAlias,
filterQuality: filterQuality,
);
}
String get path => _assetName;
}
class Asset {
Asset._();
static const String paint = 'assets/images/paint.svg';
static AssetGenImage chip2 = const AssetGenImage('assets/images/chip2.jpg');
static AssetGenImage chip1 = const AssetGenImage('assets/images/chip1.jpg');
static AssetGenImage logo = const AssetGenImage('assets/images/logo.png');
static AssetGenImage profile =
const AssetGenImage('assets/images/profile.jpg');
static AssetGenImage chip3 =
const AssetGenImage('assets/images/chip3/chip3.jpg');
static AssetGenImage chip4 =
const AssetGenImage('assets/images/chip4/chip4.jpg');
static const String fruits = 'assets/fruits.json';
}
Fonts #
No specific configurations for FlutterGen are required.
Check the: Use a custom font
# pubspec.yaml
flutter:
fonts:
- family: Raleway
fonts:
- asset: assets/fonts/Raleway-Regular.ttf
- asset: assets/fonts/Raleway-Italic.ttf
style: italic
- family: RobotoMono
fonts:
- asset: assets/fonts/RobotoMono-Regular.ttf
- asset: assets/fonts/RobotoMono-Bold.ttf
weight: 700
These configurations will generate font.gen.dart
under lib/gen/
dir.
Usage Example
Text(
'Hi there, I\'m FlutterGen',
style: TextStyle(
fontFamily: FontFamily.robotoMono,
fontFamilyFallback: const [FontFamily.raleway],
),
Example of code generated by FlutterGen
/// GENERATED CODE - DO NOT MODIFY BY HAND
/// *****************************************************
/// FlutterGen
/// *****************************************************
class FontFamily {
FontFamily._();
static const String raleway = 'Raleway';
static const String robotoMono = 'RobotoMono';
}
Colors #
# pubspec.yaml
flutter_gen:
colors:
inputs:
- assets/color/colors.xml
- assets/color/colors2.json
- assets/color/colors3.xml
The input file supports the following formats.
- a XML file, the same format as the Android colors.xml files, containing tags
<color name="milk_tea">#F5CB84</color>
<color name="cinnamon">#955E1C</color>
<color name="black_50">#80000000</color>
- a JSON file, representing a dictionary of names -> values, each value being the hex representation of the color
{
"disabled": "#666666",
"accent_red": "#FF4D4D",
}
These configurations will generate color.gen.dart
under lib/gen/
dir.
Usage Example
Text(
'Hi there, I\'m FlutterGen',
style: TextStyle(
color: ColorName.denim,
),
Example of code generated by FlutterGen
/// GENERATED CODE - DO NOT MODIFY BY HAND
/// *****************************************************
/// FlutterGen
/// *****************************************************
import 'package:flutter/painting.dart';
class ColorName {
ColorName._();
static Color white = const Color(0xFFFFFFFF);
static Color gray70 = const Color(0xFFEEEEEE);
static Color gray150 = const Color(0xFFD8D8D8);
static Color gray410 = const Color(0xFF979797);
static Color gray470 = const Color(0xFF878787);
static Color gray550 = const Color(0xFF737373);
static Color gray600 = const Color(0xFF666666);
static Color gray620 = const Color(0xFF606060);
static Color gray680 = const Color(0xFF525252);
static Color gray770 = const Color(0xFF37373D);
static Color gray800 = const Color(0xFF333333);
static Color gray860 = const Color(0xFF222226);
static Color gray880 = const Color(0xFF1D1D22);
static Color gray900 = const Color(0xFF18181C);
static Color gray910 = const Color(0xFF141418);
static Color black = const Color(0xFF000000);
static Color seaPink = const Color(0xFFEB9798);
static Color coral = const Color(0xFFFE6363);
static Color strawberry = const Color(0xFFFF4D4D);
static Color crimsonRed = const Color(0xFFCF2A2A);
static Color rustRed = const Color(0xFF421E21);
static Color milkTea = const Color(0xFFF5CB84);
static Color cornBrond = const Color(0xFFF5CB84);
static Color yellowOcher = const Color(0xFFDF9527);
static Color cinnamon = const Color(0xFF955E1C);
static Color tulipTree = const Color(0xFFE6A53A);
static Color gullGray = const Color(0xFFA1B3BC);
static Color fleryOrange = const Color(0xFFB36111);
static Color denim = const Color(0xFF127DB8);
static Color forestGreen = const Color(0xFF238833);
static Color amazon = const Color(0xFF367A62);
static Color copperCanyon = const Color(0xFF8A4213);
static Color russet = const Color(0xFF7B5A19);
static Color bronzetone = const Color(0xFF533C10);
static Color bush = const Color(0xFF0F3A2B);
static Color bronze = const Color(0xFF421F0A);
static Color highEmphasis = const Color(0xFFEEEEEE);
static Color mediumEmphasis = const Color(0xFF979797);
static Color disabled = const Color(0xFF666666);
static Color accentRed = const Color(0xFFFF4D4D);
static Color accentYellow = const Color(0xFFF2B756);
static Color highEmphasis30 = const Color(0x4DEEEEEE);
static Color white00016 = const Color(0x29FFFFFF);
static Color white00020 = const Color(0x33FFFFFF);
static Color white00030 = const Color(0x4DFFFFFF);
static Color white00032 = const Color(0x52FFFFFF);
static Color white00040 = const Color(0x66FFFFFF);
static Color white00060 = const Color(0x99FFFFFF);
static Color gray91000 = const Color(0x00141418);
static Color gray91030 = const Color(0x4D141418);
static Color gray91070 = const Color(0xB3141418);
static Color gray910100 = const Color(0xFF141418);
static Color colorAccentDark15 = const Color(0x26CF2B2B);
static Color colorAccentDark20 = const Color(0x33CF2B2B);
static Color black30 = const Color(0x4D000000);
static Color black40 = const Color(0x66000000);
static Color black50 = const Color(0x80000000);
static Color black60 = const Color(0x99000000);
}
Issues #
Please file FlutterGen specific issues, bugs, or feature requests in our issue tracker.
Plugin issues that are not specific to FlutterGen can be filed in the Flutter issue tracker.
Contributing #
Let's develop together.
If you wish to contribute a change to any of the existing plugins in this repo, please review our contribution guide and open a pull request.
Milestone #
- ❌ Documentation
- ✅ Assets generation
- ✅ Fonts generation
- ✅ Colors generation
- ✅ Support json
- ✅ Support xml
- ❌ Support clr?
- ❌ Platforms channels generation
- ❌ Not using build_runner.
- ❌ Be able to change the output path.