flutter_fps 0.0.2

flutter-fps #

pub package

A Flutter library to catch fps.

Getting Started #

In your flutter project add the dependency:

dependencies:
  ...
  flutter_fps: ^0.0.2

Usage: #

Import first:

import 'package:flutter_fps/flutter_fps.dart';

Then in your top level StatefulWidget, add the following line:

@override
void initState() {
  super.initState();
  Fps.instance.start(context);
}

[0.0.2] - 2019.5.17

  • Callback 'fps = 0' when rendering is idle.

[0.0.1] - 2019.5.13

  • First release.

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:flutter_fps/flutter_fps.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Fps Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Fps Demo'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  @override
  void initState() {
    super.initState();
    Fps.instance.start(context);
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: GridView.count(
        crossAxisCount: 2,
        mainAxisSpacing: 8,
        crossAxisSpacing: 8,
        padding: EdgeInsets.all(8),
        children: List.generate(100, (index) {
          return Stack(
            children: <Widget>[
              Image.network(
                'https://source.unsplash.com/random/200x200?index=$index',
                fit: BoxFit.cover,
              ),
              Text('$index'),
            ],
          );
        }),
      ),
    );
  }
}

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:


dependencies:
  flutter_fps: ^0.0.2

2. Install it

You can install packages from the command line:

with Flutter:


$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:


import 'package:flutter_fps/flutter_fps.dart';
  
Popularity:
Describes how popular the package is relative to other packages. [more]
0
Health:
Code health derived from static analysis. [more]
100
Maintenance:
Reflects how tidy and up-to-date the package is. [more]
70
Overall:
Weighted score of the above. [more]
44
Learn more about scoring.

We analyzed this package on Aug 22, 2019, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.4.0
  • pana: 0.12.19
  • Flutter: 1.7.8+hotfix.4

Platforms

Detected platforms: Flutter

References Flutter, and has no conflicting libraries.

Health suggestions

Format lib/src/frame_captor.dart.

Run flutter format to format lib/src/frame_captor.dart.

Maintenance suggestions

The package description is too short. (-20 points)

Add more detail to the description field of pubspec.yaml. Use 60 to 180 characters to describe the package, what it does, and its target use case.

Package is pre-v0.1 release. (-10 points)

While nothing is inherently wrong with versions of 0.0.*, it might mean that the author is still experimenting with the general direction of the API.

Dependencies

Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.1.0 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.11 1.14.12
meta 1.1.6 1.1.7
sky_engine 0.0.99
typed_data 1.1.6
vector_math 2.0.8
Dev dependencies
flutter_test