flutter_draw 0.0.1 flutter_draw: ^0.0.1 copied to clipboard
A beautiful drawing view for a your flutter application
Paint App #
A beautiful drawing view for a your flutter application.
To start with this, we need to simply add the dependencies in the gradle file of our app module like this
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Installation #
First, add flutter_draw:
as a dependency in your pubspec.yaml file.
Import
import 'package:flutter_draw/flutter_draw.dart';
iOS #
Add the following keys to your Info.plist file, located in <project root>/ios/Runner/Info.plist
:
NSPhotoLibraryUsageDescription
- describe why your app needs permission for the photo library. This is called Privacy - Photo Library Usage Description in the visual editor.NSCameraUsageDescription
- describe why your app needs access to the camera. This is called Privacy - Camera Usage Description in the visual editor.NSMicrophoneUsageDescription
- describe why your app needs access to the microphone, if you intend to record videos. This is called Privacy - Microphone Usage Description in the visual editor.
Or in text format add the key:
<key>NSPhotoLibraryUsageDescription</key>
<string>Used to demonstrate image picker plugin</string>
<key>NSCameraUsageDescription</key>
<string>Used to demonstrate image picker plugin</string>
<key>NSMicrophoneUsageDescription</key>
<string>Used to capture audio for image picker plugin</string>
Android #
No configuration required - the plugin should work out of the box.
Add this function to Your StateFull Widget Check the Example
File _drawImage;
Future<void> getDrawing() {
final getDraw = Navigator.push(context, MaterialPageRoute(
builder: (context){
return HomePage();
}
)).then((getDraw){
if(getDraw != null){
setState(() {
_drawImage = getDraw;
});
}
}).catchError((er){print(er);});
}
Developed By #
Special Thanks #
Getting Started #
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.