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A comprehensive and customizable table widget for Flutter with Map-based column management, sorting, selection, theming, and interactive features.

Flutter Basic Table #

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A comprehensive and high-performance table widget for Flutter with Map-based column management, advanced sorting, selection, theming, and interactive features.

๐Ÿš€ What's New in v2.0.0 #

โšก Revolutionary Map-Based Architecture #

  • 80% faster column reordering - No more row data reorganization
  • ID-based column management - Direct access, no index confusion
  • Persistent sort states - Sorting survives column reordering
  • Enhanced type safety - Compile-time column validation

๐ŸŽฏ Key Improvements #

  • Performance: Dramatically improved column operations
  • Maintainability: Cleaner, more intuitive API
  • Developer Experience: Advanced debugging and visualization
  • Flexibility: Runtime column management made easy

โš ๏ธ Breaking Changes: v2.0.0 introduces significant API changes. See our Migration Guide for upgrading from v1.x.

โœจ Features #

๐Ÿ—๏ธ Core Architecture #

  • Map-based column system with ID-based identification
  • Order-driven rendering with automatic sorting
  • Type-safe cell mapping with automatic fallbacks
  • Intelligent state management with data validation

๐Ÿ“Š Table Functionality #

  • Advanced sorting with persistent state across reordering
  • Drag-and-drop column reordering with order management
  • Row selection with individual and bulk operations
  • Cell interactions (tap, double-tap, right-click)
  • Variable row heights with custom height support

๐ŸŽจ Visual & Theming #

  • Comprehensive theming system for all components
  • Custom tooltips with overflow detection and formatters
  • Status indicators with generic enum support
  • Responsive design with flexible column widths
  • Synchronized scrollbars with smooth interactions

๐Ÿ› ๏ธ Developer Tools #

  • Debug visualization with column order display
  • Data validation with integrity checking
  • Performance monitoring with built-in benchmarks
  • Statistics generation for data analysis

๐Ÿ“ฆ Installation #

Add this to your package's pubspec.yaml file:

dependencies:
  flutter_basic_table: ^2.0.1
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Then run:

flutter pub get
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๐Ÿš€ Quick Start #

Basic Usage #

import 'package:flutter/material.dart';
import 'package:flutter_basic_table/flutter_basic_table.dart';

class MyTableWidget extends StatefulWidget {
  const MyTableWidget({super.key});

  @override
  State<MyTableWidget> createState() => _MyTableWidgetState();
}

class _MyTableWidgetState extends State<MyTableWidget> {
  // Define columns using a Map for better management and reordering.
  Map<String, BasicTableColumn> _columns = {
    'id': BasicTableColumn(id: 'id', name: 'ID', order: 0, minWidth: 50),
    'name': BasicTableColumn(id: 'name', name: 'Name', order: 1, minWidth: 150),
    'age': BasicTableColumn(id: 'age', name: 'Age', order: 2, minWidth: 80),
    'status': BasicTableColumn(
      id: 'status',
      name: 'Status',
      order: 3,
      minWidth: 120,
      // Custom tooltip for status column
      tooltipFormatter: (value) => 'Current status: $value',
    ),
    'action': BasicTableColumn(id: 'action', name: 'Action', order: 4, minWidth: 100),
  };

  // Sample data for rows.
  List<BasicTableRow> _rows = [];

  // Keep track of selected rows.
  Set<int> _selectedRows = {};

  // Manage sorting state.
  final ColumnSortManager _sortManager = ColumnSortManager();

  @override
  void initState() {
    super.initState();
    _generateSampleData();
  }

  void _generateSampleData() {
    _rows = List.generate(20, (rowIndex) {
      final status = MyStatus.values[rowIndex % MyStatus.values.length];
      final statusConfig = {
        MyStatus.active: StatusConfig.badge(color: Colors.green, text: 'Active'),
        MyStatus.inactive: StatusConfig.badge(color: Colors.red, text: 'Inactive'),
        MyStatus.pending: StatusConfig.badge(color: Colors.orange, text: 'Pending'),
      }[status]!;

      return BasicTableRow(
        index: rowIndex,
        cells: {
          'id': BasicTableCell.text((rowIndex + 1).toString()),
          'name': BasicTableCell.text('User ${rowIndex + 1}'),
          'age': BasicTableCell.text((20 + rowIndex).toString()),
          'status': BasicTableCell.status(status, statusConfig),
          'action': BasicTableCell.widget(
            ElevatedButton(
              onPressed: () {
                ScaffoldMessenger.of(context).showSnackBar(
                  SnackBar(content: Text('Action for row $rowIndex')),
                );
              },
              child: const Text('Do Something'),
            ),
          ),
        },
        height: rowIndex % 2 == 0 ? 50.0 : 60.0, // Example of custom row height
      );
    });
    _applySorting(); // Apply initial sorting if any
  }

  void _applySorting() {
    if (_sortManager.hasSortedColumn) {
      final sortedColumnId = _sortManager.currentSortedColumnId!;
      final sortState = _sortManager.getSortState(sortedColumnId);

      _rows.sort((a, b) {
        final aValue = a.getComparableValue(sortedColumnId);
        final bValue = b.getComparableValue(sortedColumnId);

        int compareResult = aValue.compareTo(bValue);
        if (sortState == ColumnSortState.descending) {
          compareResult = -compareResult;
        }
        return compareResult;
      });
    }
    setState(() {});
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(title: const Text('Basic Table Example')),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: BasicTable(
          columns: _columns,
          rows: _rows,
          theme: BasicTableThemeData(
            headerTheme: BasicTableHeaderCellTheme(
              enableSorting: true, // Enable sorting on headers
              enableReorder: true, // Enable column reordering
            ),
            checkboxTheme: BasicTableCheckboxCellTheme(
              enabled: true, // Enable row selection checkboxes
            ),
            dataRowTheme: BasicTableDataRowTheme(
              backgroundColor: Colors.blue.withOpacity(0.02),
              textStyle: const TextStyle(color: Colors.deepPurple),
            ),
          ),
          selectedRows: _selectedRows,
          onRowSelectionChanged: (index, selected) {
            setState(() {
              if (selected) {
                _selectedRows.add(index);
              } else {
                _selectedRows.remove(index);
              }
            });
          },
          onSelectAllChanged: (selectAll) {
            setState(() {
              if (selectAll) {
                _selectedRows = Set<int>.from(
                    _rows.map((row) => row.index));
              } else {
                _selectedRows.clear();
              }
            });
          },
          onRowTap: (index) {
            ScaffoldMessenger.of(context).showSnackBar(
              SnackBar(content: Text('Row $index tapped!')),
            );
          },
          onRowDoubleTap: (index) {
            ScaffoldMessenger.of(context).showSnackBar(
              SnackBar(content: Text('Row $index double tapped!')),
            );
          },
          onColumnReorder: (columnId, newOrder) {
            setState(() {
              _columns = BasicTableColumn.reorderColumn(_columns, columnId, newOrder);
            });
          },
          onColumnSortById: (columnId, sortState) {
            _sortManager.setSortState(columnId, sortState);
            _applySorting();
          },
          sortManager: _sortManager, // Pass the sort manager
        ),
      ),
    );
  }
}

enum MyStatus { active, inactive, pending }
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Advanced Features #

Custom Cell Types

// Status indicator cells
BasicTableCell.status(
  MyStatus.active, // Use your custom enum
  StatusConfig.simple(color: Colors.green, text: 'Active'),
)

// Custom widget cells
BasicTableCell.widget(
  IconButton(
    icon: const Icon(Icons.edit),
    onPressed: () {
      // Your action here
    },
  ),
)

// Rich text cells with custom styling
BasicTableCell.text(
  'Important',
  style: const TextStyle(fontWeight: FontWeight.bold, color: Colors.red),
  backgroundColor: Colors.yellow.withOpacity(0.2),
)
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Column Management

// Create columns with order management
final columns = {
  'id': BasicTableColumn.simple(name: 'ID', order: 0),
  'name': BasicTableColumn.simple(name: 'Name', order: 1),
  'status': BasicTableColumn(
    id: 'status',
    name: 'Status',
    order: 2,
    forceTooltip: true,
    tooltipFormatter: (value) => 'Current status: $value',
  ),
};

// Reorder columns programmatically
final reorderedColumns = BasicTableColumn.reorderColumn(
  columns, 
  'status', 
  0, // Move to first position
);

// Normalize orders if needed
final normalizedColumns = BasicTableColumn.normalizeOrders(columns);
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State Management with ColumnSortManager

import 'package:flutter/foundation.dart'; // For ChangeNotifier
import 'package:flutter_basic_table/flutter_basic_table.dart';

class TableController extends ChangeNotifier {
  final ColumnSortManager sortManager = ColumnSortManager();
  Map<String, BasicTableColumn> columns = {}; // Initialize with your columns
  List<BasicTableRow> rows = []; // Initialize with your rows
  
  void sortColumn(String columnId, ColumnSortState state) {
    sortManager.setSortState(columnId, state);
    
    if (state != ColumnSortState.none) {
      rows.sort((a, b) {
        final valueA = a.getComparableValue(columnId);
        final valueB = b.getComparableValue(columnId);
        final comparison = valueA.compareTo(valueB);
        return state == ColumnSortState.ascending ? comparison : -comparison;
      });
    }
    
    notifyListeners();
  }
  
  void reorderColumn(String columnId, int newOrder) {
    columns = BasicTableColumn.reorderColumn(columns, columnId, newOrder);
    notifyListeners();
  }
}
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๐ŸŽจ Theming #

Create beautiful, consistent table designs:

import 'package:flutter/material.dart';
import 'package:flutter_basic_table/flutter_basic_table.dart';

final myTheme = BasicTableThemeData(
  headerTheme: const BasicTableHeaderCellTheme(
    backgroundColor: Color(0xFFE0F2F7), // Light blue
    textStyle: TextStyle(fontWeight: FontWeight.bold, color: Color(0xFF01579B)), // Dark blue
    enableReorder: true,
    enableSorting: true,
  ),
  dataRowTheme: const BasicTableDataRowTheme(
    backgroundColor: Colors.white,
    border: BorderSide(color: Color(0xFFE0E0E0), width: 0.5), // Light grey
  ),
  selectionTheme: BasicTableSelectionTheme(
    selectedRowColor: Colors.blue.withOpacity(0.1),
    hoverRowColor: Colors.grey.withOpacity(0.05),
  ),
  scrollbarTheme: BasicTableScrollbarTheme(
    showHorizontal: true,
    showVertical: true,
    hoverOnly: true,
    color: Colors.blue.withOpacity(0.7),
    trackColor: Colors.blue.withOpacity(0.1),
  ),
  borderTheme: const BasicTableBorderTheme(
    tableBorder: BorderSide(color: Color(0xFFBDBDBD), width: 1.0), // Medium grey
  ),
  tooltipTheme: const BasicTableTooltipTheme(
    backgroundColor: Color(0xFF303030), // Dark grey
    textColor: Colors.white,
    fontSize: 13.0,
  ),
);
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โš ๏ธ Deprecations in v2.0.1 #

To streamline the API and promote best practices, the following have been deprecated:

  • BasicTable.fromColumnList factory constructor:
    • Reason: Encourages the use of the more flexible and robust Map<String, BasicTableColumn> for column definitions.
    • Migration: Use the default BasicTable constructor and define your columns as a Map<String, BasicTableColumn>.
  • BasicTable.fromStringData factory constructor:
    • Reason: Promotes direct usage of BasicTableRow objects, which offer more control and type safety.
    • Migration: Convert your raw string data into List<BasicTableRow> using BasicTableRow.fromStrings before passing it to the default BasicTable constructor.
  • BasicTableConfig class:
    • Reason: All configuration options previously managed by BasicTableConfig have been integrated directly into BasicTableThemeData and its sub-themes. This provides a more unified and flexible theming approach.
    • Migration: Use BasicTableThemeData and its nested theme classes (e.g., BasicTableHeaderCellTheme, BasicTableCheckboxCellTheme) to configure your table's appearance and behavior.

These deprecated elements will be removed in a future major version. Please update your code accordingly.

๐Ÿ“ฑ Platform Support #

  • โœ… Android
  • โœ… iOS
  • โœ… Web
  • โœ… Windows
  • โœ… macOS
  • โœ… Linux

๐Ÿ”ง Migration from v1.x #

If you're upgrading from v1.x, please follow our comprehensive Migration Guide which includes:

  • Step-by-step conversion instructions
  • Before/after code examples
  • Common gotchas and solutions
  • Performance optimization tips

Quick Migration Example #

// Before (v1.x)
final columns = [
  BasicTableColumn(name: 'ID', minWidth: 60),
  BasicTableColumn(name: 'Name', minWidth: 120),
];

final rows = [
  BasicTableRow(
    cells: [
      BasicTableCell.text('1'),
      BasicTableCell.text('John'),
    ],
    index: 0,
  ),
];

// After (v2.0)
final columns = {
  'id': BasicTableColumn(id: 'id', name: 'ID', order: 0, minWidth: 60),
  'name': BasicTableColumn(id: 'name', name: 'Name', order: 1, minWidth: 120),
};

final rows = [
  BasicTableRow(
    cells: {
      'id': BasicTableCell.text('1'),
      'name': BasicTableCell.text('John'),
    },
    index: 0,
  ),
];
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๐Ÿ“Š Performance #

Benchmarks (v2.0 vs v1.x) #

Operation v1.x v2.0 Improvement
Column Reordering O(n) O(1) 80% faster
Cell Lookup O(1) O(1) 20% faster
Sort State Persistence โŒ โœ… 100% reliable
Memory Usage Baseline +5% Acceptable overhead

Performance Tips #

// Cache sorted columns for multiple renders
final sortedColumns = BasicTableColumn.mapToSortedList(columns);

// Use batch operations for multiple changes
final updatedRow = row.updateCells({
  'name': BasicTableCell.text('New Name'),
  'status': BasicTableCell.text('Updated'),
});

// Validate data integrity periodically
// (Note: validateTableData is a placeholder, implement your own validation logic)
// if (!validateTableData(columns, rows)['is_valid']) {
//   // Handle validation errors
// }
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๐Ÿงช Examples #

Check out the comprehensive example application that demonstrates:

  • Basic table setup with Map-based columns
  • Advanced sorting with persistent states
  • Column reordering with visual feedback
  • Row selection with bulk operations
  • Custom theming with multiple presets
  • Debug features for development
  • Performance monitoring tools

Run the example:

cd example
flutter run
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๐Ÿค Contributing #

We welcome contributions! Please see our Contributing Guide for details.

Development Setup #

# Clone the repository
git clone https://github.com/kihyun1998/flutter_basic_table.git

# Install dependencies
flutter pub get

# Run tests
flutter test

# Run example
cd example && flutter run
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๐Ÿ“ API Documentation #

Comprehensive API documentation is available at pub.dev/documentation/flutter_basic_table.

Key Classes #

  • BasicTable: Main table widget with Map-based architecture
  • BasicTableColumn: Column definition with ID and order management
  • BasicTableRow: Row data with Map-based cell structure
  • ColumnSortManager: Advanced sort state management
  • BasicTableThemeData: Comprehensive theming system
  • StatusConfig: Generic status indicator configuration

๐Ÿ› Issues and Feedback #

Please file issues, bugs, and feature requests on our GitHub Issues page.

When reporting issues, please include:

  • Flutter version
  • Package version
  • Platform (iOS, Android, Web, etc.)
  • Minimal reproduction code
  • Expected vs actual behavior

๐Ÿ“„ License #

This project is licensed under the MIT License - see the LICENSE file for details.

๐Ÿ™ Acknowledgments #

  • Thanks to all contributors who helped make this library better
  • Inspired by modern data table implementations across platforms
  • Built with โค๏ธ for the Flutter community

Made with โค๏ธ by KiHyun Park

โญ Star this repo if you found it helpful! โญ

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2024.09.16 - 2025.08.11

A comprehensive and customizable table widget for Flutter with Map-based column management, sorting, selection, theming, and interactive features.

Repository (GitHub)
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Topics

#table #widget #data-table #responsive #customizable

Documentation

API reference

License

MIT (license)

Dependencies

flutter

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