flutter3d_game_shooter 0.7.1 copy "flutter3d_game_shooter: ^0.7.1" to clipboard
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The parts of a first-person shooter that are not parts of an engine: monsters, weapons, an inventory, and the step order that ties them together.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter3d_game_shooter

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter3d_game_shooter: ^0.7.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter3d_game_shooter/flutter3d_game_shooter.dart';
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verified publisherpleion.dev

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The parts of a first-person shooter that are not parts of an engine: monsters, weapons, an inventory, and the step order that ties them together.

Homepage
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Contributing

Topics

#game-development #game-engine #shooter #gameplay

License

MIT (license)

Dependencies

flutter, flutter3d, flutter3d_physics, flutter3d_sim, vector_math

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Packages that depend on flutter3d_game_shooter