flutter3d_game_platformer 0.4.1 copy "flutter3d_game_platformer: ^0.4.1" to clipboard
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A second genre: a runner who jumps twice and dashes, things to collect, hazards to fall into, and checkpoints to come back at.

0.4.1 #

  • Hunter, an enemy that comes after the player across the gaps: it follows the level's flow field and jumps where the field says the next step is a jump, on a grid baked with the enemies' JumpReach. kind: hunter in a level's enemy entity, with sight and patience; it needs no route.

0.4.0 #

  • No changes of its own; the version moves with the workspace, whose sibling constraints name a single release. The README's closing section now says what the engine around this package is.

0.3.0 #

  • No changes of its own. The workspace is released as a set, in the order ARCHITECTURE.md §16 gives, so this package's version moves with the rest and its constraints on its siblings move with it.

0.2.0 #

  • A second genre, and the instrument that tested the first: a runner who jumps twice and dashes, coins, hazards, moving platforms, gates and a summit.
  • Acceptance was "no edit to the engine" and it took five, all in input, each of which generalised the engine rather than accommodating a game.
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verified publisherpleion.dev

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A second genre: a runner who jumps twice and dashes, things to collect, hazards to fall into, and checkpoints to come back at.

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Topics

#game-development #game-engine #platformer #gameplay

License

unknown (license)

Dependencies

flutter, flutter3d_game, vector_math

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