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The build hook behind `dart run flutter3d_build:init`: converts model and texture sources into what the engine loads, on every build rather than as a step somebody remembers to run.

4 versionsVersions feed

The latest prerelease was 1.0.0-rc.2 6 days ago.

Stable versions of flutter3d_build

VersionMin Dart SDKUploadedDocumentationArchive
0.8.03.1234 days agoGo to the documentation of flutter3d_build 0.8.0Download flutter3d_build 0.8.0 archive
0.7.13.1237 days agoGo to the documentation of flutter3d_build 0.7.1Download flutter3d_build 0.7.1 archive
0.7.03.1239 days agoDownload flutter3d_build 0.7.0 archive

Prerelease versions of flutter3d_build

VersionMin Dart SDKUploadedDocumentationArchive
1.0.0-rc.23.126 days agoGo to the documentation of flutter3d_build 1.0.0-rc.2Download flutter3d_build 1.0.0-rc.2 archive
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verified publisherpleion.dev

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The build hook behind `dart run flutter3d_build:init`: converts model and texture sources into what the engine loads, on every build rather than as a step somebody remembers to run.

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Topics

#game-development #game-engine #build-hook

License

MIT (license)

Dependencies

code_assets, crypto, flutter3d_core, flutter3d_cpu, flutter3d_editor_core, flutter3d_mesh, flutter3d_model_core, flutter3d_sim, glob, hooks, image, vector_math, yaml

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Packages that depend on flutter3d_build