flutter3d_app 0.5.0 copy "flutter3d_app: ^0.5.0" to clipboard
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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

Use this package as a library

Depend on it

Run this command:

With Dart:

 $ dart pub add flutter3d_app

With Flutter:

 $ flutter pub add flutter3d_app

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):

dependencies:
  flutter3d_app: ^0.5.0

Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter3d_app/flutter3d_app.dart';
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verified publisherpleion.dev

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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

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Topics

#game-development #game-engine #application

License

unknown (license)

Dependencies

flutter, flutter3d_backend, flutter3d_screens, flutter3d_session, pad_input, pointer_lock

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Packages that depend on flutter3d_app