flame_flutter3d_audio 1.0.0-rc.1
flame_flutter3d_audio: ^1.0.0-rc.1 copied to clipboard
Sound for a Flame game bridged to flutter3d: the game's audio scene as a component, silent until the player's first input, and loops that last as long as their component.
Use this package as a library
Depend on it
Run this command:
With Flutter:
$ flutter pub add flame_flutter3d_audioThis will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dependencies:
flame_flutter3d_audio: ^1.0.0-rc.1Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:flame_flutter3d_audio/flame_flutter3d_audio.dart';