flame_camera_tools 2.0.0 copy "flame_camera_tools: ^2.0.0" to clipboard
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Intuitive tools for creating immersive and dynamic camera behaviors in Flame-based games.

2.0.0 #

  • Merge SmoothFollowBehavior and AreaFollowBehavior into one class

1.2.0 #

  • Added moveAlongPath() method for CameraComponent
  • Adjusted effect duration defaults to 1 second

1.1.0 #

  • Added demo GIFs

1.0.1 #

  • Calling complete() on completers when duration is zero
  • Cosmetic changes inside README.md

1.0.0 #

  • Added weakenOverTime parameter to shake() method
  • Using double instead of the Duration class for the duration of the effects

0.0.5+1 #

  • fix: use radians() also when the duration is zero

0.0.5 #

  • Added rotateBy() method for CameraComponent
  • Refactor method parameter defaults

0.0.4 #

  • Removed stiffness parameter from areaFollow()
  • Added maxSpeed parameter to areaFollow() and AreaFollowBehavior

0.0.3 #

0.0.2 #

  • Added AreaFollowBehavior
  • Added areaFollow() method for CameraComponent
  • Added Documentation

0.0.1 #

  • Initial Release
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likes
160
points
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downloads

Publisher

verified publisherbszarlej.de

Weekly Downloads

2024.09.08 - 2025.03.23

Intuitive tools for creating immersive and dynamic camera behaviors in Flame-based games.

Repository (GitHub)

Documentation

API reference

License

MIT (license)

Dependencies

flame, flutter

More

Packages that depend on flame_camera_tools