flame_behavior_tree 0.2.0-dev.1
flame_behavior_tree: ^0.2.0-dev.1 copied to clipboard
A bridge package that integrates behavior_tree package with flame.
0.2.0-dev.1 #
Note: This release has breaking changes.
- FIX: Version flame_3d_component as a prerelease and move flame_lint to 1.5.0-dev.0 (#4100). (f3961dbe)
- FIX: Bump the minimum Flutter version to 3.47.0 and Dart to 3.13.0 (#4087). (53cea039)
- FEAT: Add Flame nodes, examples and docs for flame_behavior_tree (#4095). (4cb46020)
- BREAKING FEAT: Redesign the behavior_tree API to make it simpler to use (#4094). (760fce2d)
0.2.0-dev.0+6 #
Note: This release has breaking changes.
- FIX: Add a version constraint to the material_ui dependency (#4075). (7ce35d85)
- FIX: Adapt to Flutter 3.47 (#3995). (0453bad6)
- BREAKING FEAT: Make
TimerandTimerComponentAPIs consistent (#4076). (87a0265a) - BREAKING FEAT: Making add,addAll sync methods (#3968). (52710ca6)
- BREAKING FEAT: Rename GameWidget.controlled to GameWidget.managed (#3961). (d99224e5)
0.1.5+5 #
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0.1.4+4 #
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0.1.4+2 #
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0.1.4+1 #
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0.1.3+17 #
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0.1.3+16 #
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0.1.3+15 #
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0.1.3+14 #
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0.1.3+13 #
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0.1.3+12 #
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0.1.3+11 #
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0.1.3+10 #
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0.1.3+9 #
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0.1.3+8 #
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0.1.3+5 #
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0.1.3+4 #
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0.1.3+3 #
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0.1.3+2 #
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0.1.3+1 #
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