fb_storage 1.0.0 fb_storage: ^1.0.0 copied to clipboard
Firebase Storage on Web and Mobile
import 'package:fb_storage/fb_storage.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
FbStorage _storage = FbStorage();
@override
void initState() {
super.initState();
}
@override
void dispose() {
_storage.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Unify Connect Admin'),
),
body: StreamBuilder<FileUploadEvent>(
stream: _storage.fileUploadedStream,
builder: (context, snapshot) {
if (snapshot.hasData) {
if (snapshot.data.loading) {
return Center(
child: CircularProgressIndicator(),
);
}
if (snapshot.data.url.isEmpty) {
return Center(
child: Text('No Url'),
);
}
return Center(
child: Text(snapshot.data.url),
);
}
return Center(
child: Text('Upload a File'),
);
}),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.file_upload),
onPressed: () {
_uploadFile();
},
),
),
);
}
void _uploadImage() {
_storage.pickUploadPhoto();
}
void _uploadVideo() {
_storage.pickUploadVideo();
}
void _uploadFile() {
_storage.pickAndUploadFile();
}
void _uploadString() {
_storage.uploadString('{}', 'test.json').then((data) {});
}
}