emote_utils 2.1.1 emote_utils: ^2.1.1 copied to clipboard
Emote utilities for text-based games. This package can be used to work with social strings in E.G. multiplayer games.
We analyzed this package 7 days ago, and awarded it 130 pub points (of a possible 140):
10/10 points: Provide a valid pubspec.yaml
5/5 points: Provide a valid README.md
5/5 points: Provide a valid CHANGELOG.md
10/10 points: Use an OSI-approved license
Detected license: MPL-2.0
.
10/10 points: 20% or more of the public API has dartdoc comments
47 out of 47 API elements (100.0 %) have documentation comments.
10/10 points: Package has an example
20/20 points: Supports 6 of 6 possible platforms (iOS, Android, Web, Windows, macOS, Linux)
- ✓ Android
- ✓ iOS
- ✓ Windows
- ✓ Linux
- ✓ macOS
- ✓ Web
40/50 points: code has no errors, warnings, lints, or formatting issues
Found 5 issues. Showing the first 2:
INFO: Dangling library doc comment.
lib/src/emote_context.dart:1:1
╷
1 │ /// Provides the [EmoteContext] class.
│ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
╵
To reproduce make sure you are using the lints_core and run dart analyze lib/src/emote_context.dart
INFO: Dangling library doc comment.
lib/src/errors.dart:1:1
╷
1 │ /// Provides [Error] classes.
│ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
╵
To reproduce make sure you are using the lints_core and run dart analyze lib/src/errors.dart
10/10 points: All of the package dependencies are supported in the latest version
No dependencies.
To reproduce run dart pub outdated --no-dev-dependencies --up-to-date --no-dependency-overrides
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10/10 points: Package supports latest stable Dart and Flutter SDKs
Analyzed with Pana 0.22.3
, Dart 3.3.3
.
Check the analysis log for details.