devicelocale 0.8.0 devicelocale: ^0.8.0 copied to clipboard
A Flutter package that can be used to extract the locales that are currently defined on a device with the current locale set as the first in the list.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:devicelocale/devicelocale.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List? _languages = [];
String? _currentLocale;
String? _defaultLocale;
bool _isSupported = false;
@override
void initState() {
super.initState();
_initPlatformState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: ListView(
padding: EdgeInsets.all(16),
children: [
Text("Default locale: "),
Text('$_defaultLocale'),
ElevatedButton(
onPressed: _getDefaultLocale,
child: Text("Refresh"),
),
SizedBox(height: 8),
Text("Reported Current locale: "),
Text('$_currentLocale'),
ElevatedButton(
onPressed: _getCurrentLocale,
child: Text("Refresh"),
),
SizedBox(height: 8),
Container(
color: Colors.blue,
height: 1,
),
SizedBox(height: 8),
Text("Preferred Languages: "),
Text(_languages.toString()),
ElevatedButton(
onPressed: _getPreferredLanguages,
child: Text("Refresh"),
),
SizedBox(height: 8),
Container(
color: Colors.blue,
height: 1,
),
if (_isSupported) ...[
Text("Save languages: "),
ElevatedButton(
onPressed: () => _saveLanguage(Locale("fr", "FR")),
child: Text("Save fr-FR"),
),
SizedBox(height: 8),
Container(
color: Colors.blue,
height: 1,
),
ElevatedButton(
onPressed: () => _saveLanguage(Locale("en", "CA")),
child: Text("Save en-CA"),
),
SizedBox(height: 8),
Container(
color: Colors.blue,
height: 1,
),
] else ...[
Text('Set language per app is not available on OS level'),
],
],
),
),
),
);
}
Future<void> _initPlatformState() async {
_getCurrentLocale();
_getDefaultLocale();
_getPreferredLanguages();
_checkForSupport();
}
Future<void> _getDefaultLocale() async {
try {
final defaultLocale = await Devicelocale.defaultLocale;
print((defaultLocale != null)
? defaultLocale
: "Unable to get defaultLocale");
setState(() => _defaultLocale = defaultLocale);
} on PlatformException {
print("Error obtaining default locale");
}
}
Future<void> _getCurrentLocale() async {
try {
final currentLocale = await Devicelocale.currentLocale;
print((currentLocale != null)
? currentLocale
: "Unable to get currentLocale");
setState(() => _currentLocale = currentLocale);
} on PlatformException {
print("Error obtaining current locale");
}
}
Future<void> _getPreferredLanguages() async {
try {
final languages = await Devicelocale.preferredLanguages;
print((languages != null)
? languages
: "unable to get preferred languages");
setState(() => _languages = languages);
} on PlatformException {
print("Error obtaining preferred languages");
}
}
Future<void> _checkForSupport() async {
final isSupported = await Devicelocale.isLanguagePerAppSettingSupported;
setState(() => _isSupported = isSupported);
}
Future<void> _saveLanguage(Locale locale) async {
await Devicelocale.setLanguagePerApp(locale);
}
}