dartrocket 0.1.4 copy "dartrocket: ^0.1.4" to clipboard
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DartRocket is a HTML5 game framework written in Dart and which uses the StageXL rendering engine.

changelog #

This file contains highlights of what changes on each version of the DartRocket package.

Pub version 0.1.4

  • Physics class added with collison method
  • Breaking change: load,create,update methods for a state
  • GameObjectFactory can make every game object except Background.color
  • Added autoHiDpi, isMobile, devicePixelRatio getter for game object
  • Unit test added for StateManager
  • New container classes: World and Camera for a new World-Camera system
  • Using game.world instead of game.stage everywhere
  • GameObjectFactory has tween method for making tweens
  • Exported Tweem class so you can use it
  • New classes: Keyboard, Touch for input event handling
  • New movment system for the Sprite class
  • New example to show the new movement system

Pub version 0.1.3

  • EventListeners on stage automatically destroyed after state change
  • Button class is simplified, easier to set coordinates
  • Fix typo :KillState
  • TextureAtlas contructor for Button and Sprite
  • Fix typo: isMovable
  • Updated README
  • Named contructor for Sprite,Button,Background: bitmapdata,image,textureatlas
  • Background has repeat and scale mode
  • Background works with all kind of vx and vy value
  • GameObjectFactory added
  • Background.color constructor for static color backgrounds

Pub version 0.1.2

  • New Button class
  • Fullscreen mode, which keeps the aspect ratio(game.dart)
  • Space Invader has fullscreen,buttons and mobile friendlier

Pub version 0.1.1

  • New Sound class
  • Breaking: Background is now can be animated
  • Breaking: Text class reworked
  • I simplified the usage of Text and Background
  • A lot of new stuff in space invader example

Pub version 0.1.0

  • Breaking: There is onyl one Sprite class and removed other sprite classes
  • New Group class for storing Sprites
  • SpaceInvader example is refactored due to he canges
  • TransitionFunction can be acces through game object
  • Added InteractiveBitmap helper class
  • Documentation updated

Pub version 0.0.9

  • Fixed documentation
  • Breaking: terminateState renamed to killState
  • Added Documetation site

Pub version 0.0.8

  • Added documentation
  • Added explanations where needed
  • Breaking change: rename pauseStream to endState
  • Breaking change: rename closeStream to terminateState
  • Deleted Prints

Pub version 0.0.7

  • Ufo in space invader example now move sideways
  • Added transition_function from stagexl

Pub version 0.0.5

  • Added Space Invader example
  • Breaking change in State: only has load() and create()
  • ResourceManagment.load() happens after load() method

Pub version 0.0.3

  • Added better state example
  • Added new GameObjetcs(Sprite,AnimatedSprite)

Pub version 0.0.2

  • Added .gitignore

Pub version 0.0.1

  • Initial publish
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DartRocket is a HTML5 game framework written in Dart and which uses the StageXL rendering engine.

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

browser, stagexl, unittest

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