connect_x_flutter_livechat_sdk 0.0.2 copy "connect_x_flutter_livechat_sdk: ^0.0.2" to clipboard
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Connect X Flutter Live Chat SDK

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:connect_x_flutter_livechat_sdk/connect_x_flutter_livechat_sdk.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    // var a = Calculator.addOne(2);
    // print(a);
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a purple toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final int _counter = 0;

  void _incrementCounter() {
    print('Incrementing counter');
    Navigator.of(context).push(
      MaterialPageRoute(
        builder: (context) => ChatScreen(
          onClose: () {
            Navigator.of(context).pop(); // Close the chat screen
          },
          token:
              'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJ1c2VybmFtZSI6ImNvbm5lY3R4LmRldkBnbWFpbC5jb20iLCJ1c2VySWQiOiJuQ0VxVXhrcFJ3VmxxV1hSaWpBWSIsInN1YiI6Im5DRXFVeGtwUndWbHFXWFJpakFZIiwib3JnYW5pemVJZCI6IjAwMDBPcmdSQW5kRENvbm5lY3RYIiwic3RheUxvZ2luIjpmYWxzZSwiY3VzdG9tVG9rZW4iOiJleUpoYkdjaU9pSlNVekkxTmlJc0luUjVjQ0k2SWtwWFZDSjkuZXlKaGRXUWlPaUpvZEhSd2N6b3ZMMmxrWlc1MGFYUjVkRzl2Ykd0cGRDNW5iMjluYkdWaGNHbHpMbU52YlM5bmIyOW5iR1V1YVdSbGJuUnBkSGt1YVdSbGJuUnBkSGwwYjI5c2EybDBMbll4TGtsa1pXNTBhWFI1Vkc5dmJHdHBkQ0lzSW1saGRDSTZNVGN6TmpRNE9UZzFOeXdpWlhod0lqb3hOek0yTkRrek5EVTNMQ0pwYzNNaU9pSm1hWEpsWW1GelpTMWhaRzFwYm5Oa2F5MW5aek00TWtCamIyNXVaV04wTFhndGNISnZaSFZqZEdsdmJpNXBZVzB1WjNObGNuWnBZMlZoWTJOdmRXNTBMbU52YlNJc0luTjFZaUk2SW1acGNtVmlZWE5sTFdGa2JXbHVjMlJyTFdkbk16Z3lRR052Ym01bFkzUXRlQzF3Y205a2RXTjBhVzl1TG1saGJTNW5jMlZ5ZG1salpXRmpZMjkxYm5RdVkyOXRJaXdpZFdsa0lqb2lZMjl1Ym1WamRIZ3VaR1YyUUdkdFlXbHNMbU52YlNJc0ltTnNZV2x0Y3lJNmV5SnZjbWRKWkNJNklqQXdNREJQY21kU1FXNWtSRU52Ym01bFkzUllJbjE5LlN5b3hzZjRqUlh1RkxOM2laa2ZBSDlOdGJKRGpFd3EwdWpkV3d5ZHE1cnQ4a1JCTlZncFQwWjVSX3VpSENZWXFSVVlDeFJTZjlSWmlEd0JZR3padGR4dFEweXhPd05zTVhGYVludHhidTFmQXBKLVIySW5pOHRTdjJ4U2RrSmVIMml4aHR4ajY5R29zbV9CUWM3Q2FWOVpQX0VlZnlGUmk3UklRN1pNNTVfZG9RSnM5NnRWTDNsUXROemtZS3owMVBZbEhLeTB4YzFoXzZlS3V2UEJPQW9KX1RpdjRZTHM3VW5KbmpVNGpOUktLS29Ud2VUZk1qeU10ejc5SEo1d0loeDRsM3VuUGwzQzkxcFhYVFU1N2dnSGtvMUVMNEFLbUc2SjVaRERzd19GUUstajdlMVBQYkNSTkRsTUhVd0FaNGNNMGp0ZHpzc3M4ZUduTHBwZzBfZyIsImltYWdlIjoiaHR0cHM6Ly9maXJlYmFzZXN0b3JhZ2UuZ29vZ2xlYXBpcy5jb20vdjAvYi9jb25uZWN0LXgtcHJvZHVjdGlvbi5hcHBzcG90LmNvbS9vL1VzZXJzJTJGbkNFcVV4a3BSd1ZscVdYUmlqQVklMkZVc2Vyc19uQ0VxVXhrcFJ3VmxxV1hSaWpBWV8yOTIxODc2MDVfNDU2NjExMDA5ODAwMzIxXzMxNjkxNDIxMTEzNzM1NTkwMzlfbi5qcGVnP2FsdD1tZWRpYSZ0b2tlbj0zZWU4M2NkOC01OTdmLTQyZWQtOGQyNy04NDk2NzM1ZTQ4ZjkiLCJkaXNwbGF5TmFtZSI6IlN1cGVyIEFkbWluIPCfjoPwn5G7IiwiYXBwSWQiOiIxMjMxMjNhc2Rhc2Rhc2QiLCJpYXQiOjE3MzY0OTIwODEsImV4cCI6MzE3MjgwOTM0NDgxfQ.E_Bh36PXkJ61dLp31AX4vD91OYDl3R37FzS3qFFqMrI', // Replace with your actual token
          orgId: '0000OrgRAndDConnectX', // Replace with your actual org ID
          channelId: '9318254639', // Replace with your actual channel ID
          externalValue: 'Chubby', // Replace with a unique user identifier
          // You can also pass a custom header if needed:
          // customHeader: MyCustomHeaderWidget(),
        ),
      ),
    );
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // TRY THIS: Try changing the color here to a specific color (to
        // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
        // change color while the other colors stay the same.
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          //
          // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
          // action in the IDE, or press "p" in the console), to see the
          // wireframe for each widget.
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment1',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}