behavior_tree 0.1.6-dev.1
behavior_tree: ^0.1.6-dev.1 copied to clipboard
A behavior tree implementation written in Dart. This package is designed to be used for implementing AI in games.
0.1.6-dev.1 #
Note: This release has breaking changes.
- FIX: Version flame_3d_component as a prerelease and move flame_lint to 1.5.0-dev.0 (#4100). (f3961dbe)
- FIX: Bump the minimum Flutter version to 3.47.0 and Dart to 3.13.0 (#4087). (53cea039)
- FEAT: Add Flame nodes, examples and docs for flame_behavior_tree (#4095). (4cb46020)
- BREAKING FEAT: Redesign the behavior_tree API to make it simpler to use (#4094). (760fce2d)
0.1.4 #
- CHORE: Bump dependencies