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A behavior tree implementation written in Dart. This package is designed to be used for implementing AI in games.

9 versionsVersions feed

The latest prerelease was 0.1.6-dev.1 20 days ago.

Stable versions of behavior_tree

VersionMin Dart SDKUploadedDocumentationArchive
0.1.5+13.117 months agoGo to the documentation of behavior_tree 0.1.5+1Download behavior_tree 0.1.5+1 archive
0.1.53.811 months agoGo to the documentation of behavior_tree 0.1.5Download behavior_tree 0.1.5 archive
0.1.43.812 months agoDownload behavior_tree 0.1.4 archive
0.1.3+23.619 months agoDownload behavior_tree 0.1.3+2 archive
0.1.33.42 years agoDownload behavior_tree 0.1.3 archive
0.1.23.42 years agoDownload behavior_tree 0.1.2 archive
0.1.13.02 years agoDownload behavior_tree 0.1.1 archive

Prerelease versions of behavior_tree

VersionMin Dart SDKUploadedDocumentationArchive
0.1.6-dev.13.1320 days agoGo to the documentation of behavior_tree 0.1.6-dev.1Download behavior_tree 0.1.6-dev.1 archive
0.1.6-dev.0+23.1225 days agoDownload behavior_tree 0.1.6-dev.0+2 archive
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verified publisherflame-engine.org

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A behavior tree implementation written in Dart. This package is designed to be used for implementing AI in games.

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License

MIT (license)

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