background_hiit_timer 1.0.0-dev.1 background_hiit_timer: ^1.0.0-dev.1 copied to clipboard
Flutter background timer package developed for HIIT timers.
import 'package:audio_session/audio_session.dart';
import 'package:flutter/material.dart';
import 'package:background_hiit_timer/background_timer.dart';
import 'package:background_hiit_timer/background_timer_controller.dart';
import 'package:background_hiit_timer/background_timer_data.dart';
void main() => runApp(const MyApp());
///
/// Test app
///
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Countdown Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(
title: 'Flutter Demo Countdown',
),
);
}
}
///
/// Home page
///
class MyHomePage extends StatefulWidget {
///
/// AppBar title
///
final String title;
/// Home page
const MyHomePage({
Key? key,
required this.title,
}) : super(key: key);
@override
MyHomePageState createState() => MyHomePageState();
}
///
/// Page state
///
class MyHomePageState extends State<MyHomePage> {
// Controller
final CountdownController _controller = CountdownController(autoStart: true);
@override
initState() {
super.initState();
init();
}
void init() async {
final session = await AudioSession.instance;
await session.configure(const AudioSessionConfiguration(
avAudioSessionCategory: AVAudioSessionCategory.ambient,
avAudioSessionCategoryOptions:
AVAudioSessionCategoryOptions.mixWithOthers,
avAudioSessionMode: AVAudioSessionMode.defaultMode,
avAudioSessionRouteSharingPolicy:
AVAudioSessionRouteSharingPolicy.defaultPolicy,
avAudioSessionSetActiveOptions: AVAudioSessionSetActiveOptions.none,
androidAudioAttributes: AndroidAudioAttributes(
contentType: AndroidAudioContentType.speech,
flags: AndroidAudioFlags.none,
usage: AndroidAudioUsage.voiceCommunication,
),
androidAudioFocusGainType: AndroidAudioFocusGainType.gain,
androidWillPauseWhenDucked: true,
));
}
Color backgroundColor(String status) {
switch (status) {
case "work":
return Colors.green;
case "rest":
return Colors.red;
case "start":
return Colors.black;
case "break":
return Colors.teal;
case "warmup":
return Colors.orange;
case "cooldown":
return Colors.blue;
default:
return const Color.fromARGB(255, 0, 225, 255);
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Countdown(
controller: _controller,
workSeconds: 4,
restSeconds: 2,
getreadySeconds: 7,
breakSeconds: 5,
warmupSeconds: 10,
cooldownSeconds: 10,
numberOfWorkIntervals: 1,
iterations: 0,
onFinished: () {},
build: (_, BackgroundTimerData timerData) {
return Container(
color: backgroundColor(timerData.status),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Text(
timerData.status,
style: const TextStyle(fontSize: 50, color: Colors.white),
),
Text(
timerData.currentMicroSeconds.toString(),
style: const TextStyle(fontSize: 100, color: Colors.white),
),
Container(
padding: const EdgeInsets.symmetric(
horizontal: 16,
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// Start
ElevatedButton(
child: const Text('Start'),
onPressed: () {
_controller.start();
},
),
// Pause
ElevatedButton(
child: const Text('Pause'),
onPressed: () {
_controller.pause();
},
),
// Resume
ElevatedButton(
child: const Text('Resume'),
onPressed: () {
_controller.resume();
},
),
// Stop
ElevatedButton(
child: const Text('Restart'),
onPressed: () {
_controller.restart();
},
),
],
),
),
],
),
);
}),
);
}
}