asset_cache 2.1.0 copy "asset_cache: ^2.1.0" to clipboard
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Load and cache binary asset of any type given a decoder. Built in support for byte data, images, json and text.

[2.1.0] - 6 dec 2023 #

  • update packages
  • use super in constructors

[2.0.0] - 21 April 2022 #

  • make AssetDecoder return FutureOr and simplify decoders
  • make 'decoder' a named constructor parameter
  • rename bundle -> assetBundle
  • improve docs
  • add tests for all cache types
  • rename StringAssetCache -> TextAssetCache

[1.0.1] - 13 February 2022 #

  • make members final
  • cleanup
  • update license name / year

[1.0.0+1] - 12 March 2021 #

  • pubspec description

[1.0.0] - 12 March 2021 #

  • migrate to null-safety

[0.3.0+2] - 12 March 2021 #

  • update README

[0.3.0+1] - 12 March 2021 #

  • update README

[0.3.0] - 12 March 2021 #

  • breaking changes !!
  • replaced Singeltons with public constructors
  • pass optional basePath and bundle in constructors
  • don't make decoders static
  • rename special asset cache implementations to {Type}AssetCache
  • update example to use ImageAssetCache
  • use path to join basePath and asset name
  • code cleanup

[0.2.3] #

  • update README

[0.2.2] #

  • update README

[0.2.1] #

  • update pubspec.yaml
  • format

[0.2.0] #

  • split up asset_cache in multiple files
  • changed Uint8List decoder class to use ByteData
  • updated README

[0.1.4] #

  • update README | format

[0.1.3] #

  • update README

[0.1.2] #

  • update README

[0.1.1] #

  • update README

[0.1.0] #

  • initial release
  • generic asset cache for loading assets given a decoder
  • a set of asset cache implementations for images, json files and strings
  • a generic cache class
  • tests
  • examples
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Publisher

verified publisherapptakk.com

Load and cache binary asset of any type given a decoder. Built in support for byte data, images, json and text.

Repository (GitHub)
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Documentation

API reference

License

MIT (LICENSE)

Dependencies

flutter, path

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