algo_angle 1.0.12 copy "algo_angle: ^1.0.12" to clipboard
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This is a specialized quaternion-based angle calculation library designed for specific scenarios, not as a general-purpose solution. Use it with caution. The library computes angles from quaternions, [...]

example/lib/main.dart

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:algo_angle/algo_angle.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _platformVersion = 'Unknown';

  @override
  void initState() {
    super.initState();
    initPlatformState();
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initPlatformState() async {
    String platformVersion;
    // Platform messages may fail, so we use a try/catch PlatformException.
    // We also handle the message potentially returning null.
    try {
      platformVersion =
          await AlgoAngle.platformVersion ?? 'Unknown platform version';
    } on PlatformException {
      platformVersion = 'Failed to get platform version.';
    }

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) return;

    setState(() {
      _platformVersion = platformVersion;
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: Text('Running on: $_platformVersion\n'),
        ),
        floatingActionButton: FloatingActionButton(onPressed: () {
         var result= AlgoAngle.testCalc();
          ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(result.flexionextension.toString())));
        },),
      ),
    );
  }
}
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This is a specialized quaternion-based angle calculation library designed for specific scenarios, not as a general-purpose solution. Use it with caution. The library computes angles from quaternions, typically by extracting values from an array that must pass certain validation rules. It processes the quaternion data (4-element array) according to defined algorithms to derive angular outputs. Ensure your input array meets the required structure and constraints before using this library for accurate results.

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License

BSD-2-Clause (license)

Dependencies

flutter

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