adaptive_codabee 1.0.1 adaptive_codabee: ^1.0.1 copied to clipboard
Apprendre à créer un package qui s'adapte selon l'OS utilisé
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:adaptive_codabee/adaptive_codabee.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Adaptive.scaffold(
string: "Test",
body: Center(child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
Adaptive.text(string: "Ceci est notre app test", color: Colors.pink),
Adaptive.button(child: Adaptive.text(string: "Erreur"), onPressed: () {
Adaptive.alert(context: context, callback: () {
print("Success");
Navigator.of(context).pop();
});
})
],
)
)
);
}
}