a_star 0.1.0

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# A* path finding with Dart

A simple A* algorithm implemented in [Dart](http://dartlang.org).
An example of path finding.

Last updated 2013-10.

No effort has been made to optimize this. Ported from

See LICENSE file for license details.

See running example at http://sethladd.github.io/dart-a-star/deploy/

# Example

    import 'package:a_star/a_star.dart';
    main() {
      String textMap = """
      Maze maze = new Maze.parse(textMap);
      Queue<Tile> solution = aStar(maze);

# Reporting bugs

Please file bugs at https://github.com/sethladd/dart-a-star/issues

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:

  a_star: ^0.1.0

2. Install it

You can install packages from the command line:

with pub:

$ pub get

Alternatively, your editor might support pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:a_star/a_star.dart';
Version Uploaded Documentation Archive
0.3.0 Nov 6, 2013 Go to the documentation of a_star 0.3.0 Download a_star 0.3.0 archive
0.2.0 Oct 14, 2013 Go to the documentation of a_star 0.2.0 Download a_star 0.2.0 archive
0.1.1 Oct 7, 2013 Go to the documentation of a_star 0.1.1 Download a_star 0.1.1 archive
0.1.0 Oct 7, 2013 Go to the documentation of a_star 0.1.0 Download a_star 0.1.0 archive
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