MeshGeometry class
Class for representing a polygon mesh. The faces consist of triangles.
@author {@link https://github.com/Mugen87|Mugen87}
Constructors
-
MeshGeometry([List<
double> ? vertices, List<int> ? indices]) - Constructs a mesh geometry.
Properties
- aabb ↔ AABB
-
getter/setter pair
- backfaceCulling ↔ bool
-
getter/setter pair
- boundingSphere ↔ BoundingSphere
-
getter/setter pair
- closestIntersectionPoint → Vector3
-
final
-
closestTriangle
→ Map<
String, Vector3> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
indices
↔ List<
int> ? -
getter/setter pair
- inverseMatrix → Matrix4
-
final
- plane → Plane
-
final
- rayLocal → Ray
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
triangle
→ Map<
String, Vector3> -
final
-
vertices
↔ List<
double> -
latefinal
Methods
-
computeBoundingVolume(
) → MeshGeometry - Computes the internal bounding volumes of this mesh geometry.
-
fromJSON(
Map< String, dynamic> json) → MeshGeometry - Restores this instance from the given JSON object.
-
intersectRay(
Ray ray, Matrix4 worldMatrix, bool closest, Vector3 intersectionPoint, [Vector3? normal]) → Vector3? - Performs a ray intersection test with the geometry of the obstacle and stores the intersection point in the given result vector. If no intersection is detected, null is returned.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJSON(
) → Map< String, dynamic> - Transforms this instance into a JSON object.
-
toString(
) → String -
A string representation of this object.
inherited
-
toTriangleSoup(
) → MeshGeometry - Returns a geometry without containing indices. If the geometry is already non-indexed, the method performs no changes.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited