toTriangleSoup method
Returns a geometry without containing indices. If the geometry is already non-indexed, the method performs no changes.
Implementation
MeshGeometry toTriangleSoup() {
final indices = this.indices;
if ( indices != null) {
final vertices = this.vertices;
final newVertices = Float32List( indices.length * 3 );
for ( int i = 0, l = indices.length; i < l; i ++ ) {
final a = indices[ i ];
final stride = 3;
newVertices[ i * stride ] = vertices[ a * stride ];
newVertices[ ( i * stride ) + 1 ] = vertices[ ( a * stride ) + 1 ];
newVertices[ ( i * stride ) + 2 ] = vertices[ ( a * stride ) + 2 ];
}
return MeshGeometry( newVertices );
}
else {
return this;
}
}