AudioBufferSourceNode class
An AudioScheduledSourceNode which represents an audio source consisting of in-memory audio data, stored in an AudioBuffer. It's especially useful for playing back audio which has particularly stringent timing accuracy requirements, such as for sounds that must match a specific rhythm and can be kept in memory rather than being played from disk or the network.
- Implemented types
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- AudioBufferSourceNode(BaseAudioContext context, [AudioBufferSourceOptions? options])
-
factory
Properties
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addEventListener
→ ({void Function<
K$>(AudioScheduledSourceNodeEventMap< $1, void Function(String type, Object listener, [Object? options]) $2})K$> type, dynamic listener(K$), [Object? options]) -
Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
Overload accessor: $1, $2no setter -
addEventListener
→ ({void Function<
K$>(AudioScheduledSourceNodeEventMap< $1, void Function(String type, Object listener, [Object? options]) $2})K$> type, dynamic listener(K$), [Object? options]) -
Available on AudioScheduledSourceNode, provided by the AudioScheduledSourceNode$Typings extension
Overload accessor: $1, $2no setter - addEventListener ↔ void Function(String, [Object?, Object?])
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Available on EventTarget, provided by the EventTarget$Typings extension
getter/setter pair - buffer ↔ AudioBuffer?
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referencegetter/setter pair - channelCount ↔ num
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referencegetter/setter pair - channelCountMode ↔ ChannelCountMode
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referencegetter/setter pair - channelInterpretation ↔ ChannelInterpretation
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referencegetter/setter pair - connect → ({void Function(AudioParam destinationParam, [num? output]) $1, AudioNode Function(AudioNode destinationNode, [num? output, num? input]) $2})
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Available on AudioNode, provided by the AudioNode$Typings extension
Overload accessor: $1, $2no setter - context → BaseAudioContext
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referenceno setter - detune → AudioParam
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referenceno setter - disconnect → ({void Function() $1, void Function(num output) $2, void Function(AudioNode destinationNode) $3, void Function(AudioParam destinationParam) $4, void Function(AudioNode destinationNode, num output) $5, void Function(AudioParam destinationParam, num output) $6, void Function(AudioNode destinationNode, num output, num input) $7})
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Available on AudioNode, provided by the AudioNode$Typings extension
Overload accessor: $1, $2, $3, $4, $5, $6, $7no setter - dispatchEvent ↔ bool Function(Event)
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Available on EventTarget, provided by the EventTarget$Typings extension
getter/setter pair - hashCode → int
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The hash code for this object.
no setterinherited
- loop ↔ bool
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referencegetter/setter pair - loopEnd ↔ num
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referencegetter/setter pair - loopStart ↔ num
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referencegetter/setter pair - numberOfInputs → num
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referenceno setter - numberOfOutputs → num
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Available on AudioNode, provided by the AudioNode$Typings extension
MDN Referenceno setter - onended ↔ dynamic Function(Event)?
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Available on AudioScheduledSourceNode, provided by the AudioScheduledSourceNode$Typings extension
MDN Referencegetter/setter pair - playbackRate → AudioParam
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
MDN Referenceno setter -
removeEventListener
→ ({void Function<
K$>(AudioScheduledSourceNodeEventMap< $1, void Function(String type, Object listener, [Object? options]) $2})K$> type, dynamic listener(K$), [Object? options]) -
Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
Overload accessor: $1, $2no setter -
removeEventListener
→ ({void Function<
K$>(AudioScheduledSourceNodeEventMap< $1, void Function(String type, Object listener, [Object? options]) $2})K$> type, dynamic listener(K$), [Object? options]) -
Available on AudioScheduledSourceNode, provided by the AudioScheduledSourceNode$Typings extension
Overload accessor: $1, $2no setter - removeEventListener ↔ void Function(String, [Object?, Object?])
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Available on EventTarget, provided by the EventTarget$Typings extension
getter/setter pair - runtimeType → Type
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A representation of the runtime type of the object.
no setterinherited
- start ↔ void Function([num?, num?, num?])
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Available on AudioBufferSourceNode, provided by the AudioBufferSourceNode$Typings extension
getter/setter pair - start ↔ void Function([num?])
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Available on AudioScheduledSourceNode, provided by the AudioScheduledSourceNode$Typings extension
getter/setter pair - stop ↔ void Function([num?])
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Available on AudioScheduledSourceNode, provided by the AudioScheduledSourceNode$Typings extension
getter/setter pair
Methods
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noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
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operator ==(
Object other) → bool -
The equality operator.
inherited