AudioBufferSourceNode$Typings extension
Properties
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addEventListener
→ ({void Function<K$>(AudioScheduledSourceNodeEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
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Overload accessor: $1, $2
no setter
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buffer
↔ AudioBuffer?
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MDN Reference
getter/setter pair
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detune
→ AudioParam
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MDN Reference
no setter
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loop
↔ bool
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MDN Reference
getter/setter pair
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loopEnd
↔ num
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MDN Reference
getter/setter pair
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loopStart
↔ num
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MDN Reference
getter/setter pair
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playbackRate
→ AudioParam
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MDN Reference
no setter
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removeEventListener
→ ({void Function<K$>(AudioScheduledSourceNodeEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
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Overload accessor: $1, $2
no setter
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start
↔ void Function([num?, num?, num?])
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getter/setter pair