GaugeRange class
Create the range to add a color bar in the gauge.
GaugeRange is a visual element that helps to quickly visualize where a value falls on the axis. The text can be easily annotated in range to improve the readability.
Widget build(BuildContext context) {
return Container(
child: SfRadialGauge(
axes:<RadialAxis>[RadialAxis(
ranges: <GaugeRange>[GaugeRange(startValue: 50,
endValue: 100)],
)]
));
}
- Inheritance
Constructors
- GaugeRange.new({Key? key, required double startValue, required double endValue, double? startWidth, double? endWidth, GaugeSizeUnit sizeUnit = GaugeSizeUnit.logicalPixel, Color? color, Gradient? gradient, double rangeOffset = 0, String? label, GaugeTextStyle? labelStyle})
- Create a range with the default or required properties.
Properties
- color → Color?
-
Specifies the range color.
final
- endValue → double
-
Specifies the range end value.
final
- endWidth → double?
-
Specifies the range end width.
final
- gradient → Gradient?
-
A gradient to use when filling the range.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Specifies the text for range.
final
- labelStyle → GaugeTextStyle
-
The style to use for the range label text.
final
- rangeOffset → double
-
Adjusts the range position in gauge.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sizeUnit → GaugeSizeUnit
-
Calculates the range position and size either in logical pixel
or radius factor.
final
- startValue → double
-
Specifies the range start value.
final
- startWidth → double?
-
Specifies the range start width.
final
Methods
-
createElement(
) → LeafRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderObject -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
This method is called when a RenderObject that was previously
associated with this widget is removed from the render tree.
The provided RenderObject will be of the same type as the one created by
this widget's createRenderObject method.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderGaugeRange renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited