GaugePointer class abstract

GaugePointer has properties for customizing gauge pointers.

Implementers

Constructors

GaugePointer({double value = 0, bool enableDragging = false, ValueChanged<double>? onValueChanged, ValueChanged<double>? onValueChangeStart, ValueChanged<ValueChangingArgs>? onValueChanging, ValueChanged<double>? onValueChangeEnd, bool enableAnimation = false, AnimationType animationType = AnimationType.ease, double animationDuration = 1000})
Create a pointer with the default or required properties.

Properties

animationDuration double
Specifies the duration of the pointer animation.
final
animationType AnimationType
Specifies the different type of animation for pointer.
final
enableAnimation bool
Whether to enable the pointer animation.
final
enableDragging bool
Whether to allow the pointer dragging.
final
hashCode int
The hash code for this object.
no setterinherited
onValueChanged ValueChanged<double>?
Called during a drag when the user is selecting a new value for the pointer by dragging.
final
onValueChangeEnd ValueChanged<double>?
Called when the user is done selecting a new value of the pointer by dragging.
final
onValueChangeStart ValueChanged<double>?
Called when the user starts selecting a new value of pointer by dragging.
final
onValueChanging ValueChanged<ValueChangingArgs>?
Called during a drag when the user is selecting before a new value for the pointer by dragging.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value double
Specifies the value to the pointer.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited