AnimationType enum Null safety

Apply the different types of animation to pointer.

Constants

bounceOut → const AnimationType

AnimationType.bounceOut animates the pointer with Curves.bounceOut.

const AnimationType(0)
ease → const AnimationType

AnimationType.ease animates the pointer with Curves.ease.

const AnimationType(1)
easeInCirc → const AnimationType

AnimationType.easeInCirc animates the pointer with Curves.easeInCirc.

const AnimationType(2)
easeOutBack → const AnimationType

AnimationType.easeOutBack animates the pointer with Curves.easeOutBack.

const AnimationType(3)
elasticOut → const AnimationType

AnimationType.elasticOut animates the pointer with Curves.elasticOut.

const AnimationType(4)
linear → const AnimationType

AnimationType.linear animates the pointer with Curves.linear.

const AnimationType(5)
slowMiddle → const AnimationType

AnimationType.slowMiddle animates the pointers with Curves.slowMiddle.

const AnimationType(6)
values → const List<AnimationType>

A constant List of the values in this enum, in order of their declaration.

const List<AnimationType>

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
index int

The integer index of this enum.

final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
override

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited