RenderTexture class

Constructors

RenderTexture(int width, int height, int fillColor)
RenderTexture.fromCanvasElement(CanvasElement canvasElement)
RenderTexture.fromImageElement(ImageElement imageElement)
RenderTexture.fromVideoElement(VideoElement videoElement)
RenderTexture.rawWebGL(int width, int height)

Properties

canvas → CanvasElement
read-only
contextIdentifier → int
read-only
filtering RenderTextureFiltering
Get or set the filtering used for this RenderTexture. [...]
read / write
hashCode → int
The hash code for this object. [...]
read-only, inherited
height → int
read-only
quad RenderTextureQuad
read-only
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
source → CanvasImageSource
read-only
texture → Texture
read-only
width → int
read-only
wrappingX RenderTextureWrapping
read / write
wrappingY RenderTextureWrapping
read / write

Methods

activate(RenderContextWebGL renderContext, int textureSlot) → void
dispose() → void
Call the dispose method to release memory allocated by WebGL.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
resize(int width, int height) → void
toString() → String
Returns a string representation of this object.
inherited
update() → void
Update the underlying WebGL texture with the source of this RenderTexture. [...]

Operators

operator ==(Object other) → bool
The equality operator. [...]
inherited