SecureApplication class
Widget that will manage Secure Gates and visibility protection for your app content
Should be above any SecureGate provide to all it descendants a SecureApplicationController that can be used to secure/open and lock/unlock
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- SecureApplication
Constructors
-
SecureApplication({Key? key, required Widget child, Future<
SecureApplicationAuthenticationStatus?> ? onNeedUnlock(SecureApplicationController? secureApplicationStateNotifier)?, SecureApplicationController? secureApplicationController, bool autoUnlockNative = true, VoidCallback? onAuthenticationFailed, VoidCallback? onAuthenticationSucceed, VoidCallback? onLogout, int nativeRemoveDelay = 1000}) -
const
Properties
- autoUnlockNative → bool
-
This will remove IOs glass effect from native automatically. To set to true (default) if you don't want to manage it
you can play with the nativeRemoveDelay to avoid iOS unsecure flicker
final
- child → Widget
-
Child of the widget
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- nativeRemoveDelay → int
-
the time in milliseconds we wait to remove the native protection screen
usefull on iOS to let long app start
final
- onAuthenticationFailed → VoidCallback?
-
will be called if authentication failed
final
- onAuthenticationSucceed → VoidCallback?
-
will be called if authentication succeed
final
- onLogout → VoidCallback?
-
will be called if user logout
final
-
onNeedUnlock
→ (Future<
SecureApplicationAuthenticationStatus?> ? Function(SecureApplicationController? secureApplicationStateNotifier)?) -
Method will be called when the user switch back to your application
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secureApplicationController → SecureApplicationController?
-
controller of the SecureApplication
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _SecureApplicationState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited