SecureGate class

it will display a blurr over your content if locked

It will lock/unlock depending on the SecureApplicationController provided by a SecureApplication above this controller play with SecureGate.opacity and SecureGate.blurr to controle amount of child visible when the gate is active

Inheritance

Constructors

SecureGate({Key key, Widget child, double blurr: 20, double opacity: 0.6, Widget lockedBuilder(BuildContext context, SecureApplicationController secureApplicationController)})
const

Properties

blurr double
amount of blurr to allow more or less of the child be visible when locked default to 20
final
child Widget
child to display if not locked
final
lockedBuilder Widget Function(BuildContext context, SecureApplicationController secureApplicationController)
builder to display a child above the blurr window to allow your user to authenticate and unlock use the provided SecureApplicationController to unlock SecureApplicationController when user is authenticated
final
opacity double
opacity of the blurr gate default to 0.6
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createState() → _SecureGateState
Creates the mutable state for this widget at a given location in the tree. [...]
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.info}) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited