core/raylib_dartified
library
Classes
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AudioCallbackD
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AudioStreamC
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AudioStreamD
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AutomationEventC
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AutomationEventD
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AutomationEventListC
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AutomationEventListD
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BoneInfoC
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BoneInfoD
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BoundingBoxC
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BoundingBoxD
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CallbackD<C extends Function, D extends Function>
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A Dart-side wrapper around a NativeCallable<C>, bridging a Dart function
of type
D to a native callback of type C.
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Camera2DC
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Camera2DD
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Camera3DC
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Camera3DD
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ColorC
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ColorD
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DoNotValidate
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FilePathListC
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FilePathListD
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FontC
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FontD
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GlyphInfoC
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GlyphInfoD
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ImageC
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ImageD
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LightC
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LightD
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LoadFileDataCallbackD
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LoadFileTextCallbackD
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MaterialC
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MaterialD
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MaterialMapC
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MaterialMapD
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MatrixC
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MatrixD
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MeshC
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MeshD
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ModelAnimationC
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ModelAnimationD
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ModelC
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ModelD
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MusicC
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MusicD
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NativeAlloc<C extends NativeType>
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A slot-based temporary memory allocator for a single native type
C.
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NativeLitAlloc<X, C extends NativeType>
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A NativeAlloc that also knows how to write Dart values of type
X into
native C memory, and supports typed-list array operations.
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NativeLitFloatAlloc<C extends NativeType, L extends TypedDataList>
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A typed-list allocator for floating-point native types (e.g.
Float, Double).
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NativeLitIntAlloc<C extends NativeType, L extends TypedDataList>
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A typed-list allocator for integer native types (e.g.
Int32, Uint8).
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NativeLitPtrAlloc<X, C extends NativeType>
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A slot-based allocator for arrays of pointers to literal elements.
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NativeLitTypedListAlloc<X, C extends NativeType, L extends TypedDataList>
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Extends NativeLitAlloc with typed-list bulk copy support.
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NativeLiveListArray<C extends NativeType, E>
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NativeLiveListArrayFloat
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NativeLiveListArrayInt
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NativeLiveListArrayStruct<C extends Struct, D extends StructD<C, D>>
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NativeLiveListArrayUnsignedChar
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NativeLiveListArrayUnsignedInt
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NativeLiveListArrayUnsignedShort
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NativeLiveListPointer<C extends NativeType, E>
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NativeLiveListPointerFloat
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NativeLiveListPointerInt
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NativeLiveListPointerPointerStruct<C extends Struct, D extends StructD<C, D>>
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NativeLiveListPointerStruct<C extends Struct, D extends StructD<C, D>>
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NativeLiveListPointerUnsignedChar
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NativeLiveListPointerUnsignedInt
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NativeLiveListPointerUnsignedShort
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NativeStringAlloc
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A specialised slot-based allocator for C strings (
Pointer\<Char>).
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NativeStructAlloc<C extends Struct, D extends StructD<C, D>>
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A slot-based allocator for native structs of type
C, accepting Dart-side
StructD wrappers of type D.
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NativeStructPtrAlloc<C extends Struct, D extends StructD<C, D>>
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A slot-based allocator for arrays of pointers to native structs of type
C.
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NativeTypedDataListAlloc
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NPatchInfoC
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NPatchInfoD
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QuaternionC
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QuaternionD
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rAudioBuffer
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rAudioProcessor
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RayC
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RayCollisionC
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RayCollisionD
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RayD
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Raylib
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RaylibAudio
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RaylibAudioD
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RaylibCamera
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RaylibCameraD
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RaylibColors
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RaylibCore
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RaylibCoreD
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RaylibEasings
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RaylibGame
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RaylibGui
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RaylibGuiD
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RaylibLight
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RaylibLightD
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RaylibMatrices
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RaylibQuaternions
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RaylibRlgl
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RaylibRlglD
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RaylibTemp
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RaylibUtils
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RaylibVectors
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RectangleC
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RectangleD
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RenderTextureC
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RenderTextureD
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RlDrawCallC
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RlDrawCallD
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RlRenderBatchC
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RlRenderBatchD
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RlVertexBufferC
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RlVertexBufferD
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SaveFileDataCallbackD
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SaveFileTextCallbackD
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ShaderC
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ShaderD
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SoundC
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SoundD
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StructD<C extends Struct, D extends StructD<C, D>>
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Abstract Dart-side mirror of a native struct of type
C.
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StructDLiteral<C extends Struct, D extends StructD<C, D>>
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A StructD for value-type structs that are always passed by value.
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StructDView<C extends Struct, D extends StructD<C, D>>
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A read-only StructD that wraps an existing native pointer without owning it.
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TextureC
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TextureD
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TransformC
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TransformD
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Vector2C
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Vector2D
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Vector3C
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Vector3D
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Vector4C
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Vector4D
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VrDeviceInfoC
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VrDeviceInfoD
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VrStereoConfigC
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VrStereoConfigD
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WaveC
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WaveD
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Typedefs
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AudioCallbackC
= Pointer<NativeFunction<AudioCallbackFunctionC>>
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AudioCallbackFunctionC
= Void Function(Pointer<Void> bufferData, UnsignedInt frames)
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AudioCallbackFunctionD
= void Function(Pointer<Void> bufferData, int frames)
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LoadFileDataCallbackC
= Pointer<NativeFunction<LoadFileDataCallbackFunctionC>>
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LoadFileDataCallbackFriendlyFunctionD
= Pointer<UnsignedChar> Function(String fileName, Pointer<Int> dataSize)
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LoadFileDataCallbackFunctionC
= Pointer<UnsignedChar> Function(Pointer<Char> fileName, Pointer<Int> dataSize)
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LoadFileDataCallbackFunctionD
= Pointer<UnsignedChar> Function(Pointer<Char> fileName, Pointer<Int> dataSize)
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LoadFileTextCallbackC
= Pointer<NativeFunction<LoadFileTextCallbackFunctionC>>
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LoadFileTextCallbackFriendlyFunctionD
= String Function(String fileName)
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LoadFileTextCallbackFunctionC
= Pointer<Char> Function(Pointer<Char> fileName)
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LoadFileTextCallbackFunctionD
= Pointer<Char> Function(Pointer<Char> fileName)
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RaylibLookup
= Pointer<T> Function<T extends NativeType>(String symbolName)
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SaveFileDataCallbackC
= Pointer<NativeFunction<SaveFileDataCallbackFunctionC>>
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SaveFileDataCallbackFriendlyFunctionD
= bool Function(String fileName, Pointer<Void> data, int dataSize)
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SaveFileDataCallbackFunctionC
= Bool Function(Pointer<Char> fileName, Pointer<Void> data, Int dataSize)
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SaveFileDataCallbackFunctionD
= bool Function(Pointer<Char> fileName, Pointer<Void> data, int dataSize)
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SaveFileTextCallbackC
= Pointer<NativeFunction<SaveFileTextCallbackFunctionC>>
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SaveFileTextCallbackFriendlyFunctionD
= bool Function(String fileName, String text)
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SaveFileTextCallbackFunctionC
= Bool Function(Pointer<Char> fileName, Pointer<Char> text)
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SaveFileTextCallbackFunctionD
= bool Function(Pointer<Char> fileName, Pointer<Char> text)
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