ModelAnimationD class
- Inheritance
-
- Object
- RaylibStructBase<
RaylibTemp, Pointer< ModelAnimationC> , ModelAnimationD> - StructD<
ModelAnimationC, ModelAnimationD> - ModelAnimationD
- Mixed-in types
Constructors
-
ModelAnimationD({Pointer<
ModelAnimationC> ? originalPointer, List<BoneInfoD> ? bones, List<List< ? framePoses, String name = ''})TransformD> > - ModelAnimationD.zero()
-
factory
Properties
- $state → RaylibTempStructState
-
Per-instance allocation state tracking slot keys, disposal, and identity.
finalinherited
-
bones
↔ RaylibLiveList<
BoneInfoD> -
getter/setter pairoverride
- frameCount → int
-
no setterinherited
-
framePoses
↔ RaylibLiveList<
RaylibLiveList< TransformD> > -
getter/setter pairoverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- name ↔ String
-
getter/setter pairoverride
- nameLength → int
-
no setterinherited
-
originalPointer
↔ Pointer<
ModelAnimationC> ? -
The C-owned or RaylibTemp-owned native pointer for this struct, if any.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- structIsDisposed → bool
-
Whether structMarkDisposed has been called on this instance.
no setterinherited
- structName → String
-
The Dart-side type name of this struct
no setterinherited
- structRequiresOriginalPointer → bool
-
Whether this struct requires an originalPointer to function correctly.
no setterinherited
Methods
-
clone(
) → ModelAnimationD -
Returns a deep copy of this instance, preserving RaylibStructBase.originalPointer if present.
override
-
copy(
) → ModelAnimationD -
Returns a deep copy of this instance without RaylibStructBase.originalPointer.
inherited
-
getOriginalPointer(
) → Pointer< ModelAnimationC> -
Returns originalPointer, throwing a descriptive StateError if unavailable or this instance RaylibTempStructState.isDisposed.
inherited
-
getOriginalPointerAndDispose(
) → Pointer< ModelAnimationC> -
Returns originalPointer and immediately calls structMarkDisposed.
inherited
-
nativeGetIndexedArrayReference(
Array< ModelAnimationC> p, int index) → ModelAnimationC -
override
-
nativeGetIndexedReference(
Pointer< ModelAnimationC> p, int index) → ModelAnimationC -
override
-
nativeGetReference(
Pointer< ModelAnimationC> p) → ModelAnimationC -
inherited
-
nativeReadFrom(
ModelAnimationC p) → void -
override
-
nativeWriteInto(
ModelAnimationC p) → void -
Writes all fields directly into the native struct reference
p. For nested structs, usewriteIntoas well.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setD(
ModelAnimationD o) → ModelAnimationD -
Copies the fields of
ointo this instance and returnsthis.override -
signature(
) → String -
Returns a human-readable representation of this struct's current field values.
inherited
-
structAllocateInto(
RaylibTemp temp, Pointer< ModelAnimationC> p, String key) → void -
Writes all fields into the native struct at
p, allocating nested pointers intotempunderkeyas needed.override -
structMarkDisposed(
) → void -
Marks this instance as disposed and clears originalPointer.
inherited
-
structOnOp(
void callback(Pointer< ModelAnimationC> p)) → void -
Calls
callbackwith originalPointer if it is set, otherwise no-ops.inherited -
structReadFrom(
Pointer< ModelAnimationC> p) → void -
Reads all fields from the memory at
p.inherited -
structSetTag(
String newTag) → ModelAnimationD -
Sets RaylibTempStructState.tag to
newTagand returnsthisfor chaining.inherited -
structSyncFromMemory(
) → void -
Syncs all fields from the memory. Requires originalPointer.
inherited
-
structSyncInto(
RaylibTemp temp, Pointer< ModelAnimationC> p, String key) → void -
Syncs Dart-side fields into the already-allocated native pointer
p.inherited -
structSyncToMemory(
) → void -
Syncs all fields to the memory. Requires originalPointer.
inherited
-
structWriteInto(
Pointer< ModelAnimationC> p) → void -
Writes all fields into the memory at
p.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited