Vector4D class
- Inheritance
- Available extensions
Constructors
-
Vector4D({Pointer<
Vector4C> ? originalPointer, double x = 0, double y = 0, double z = 0, double w = 0}) - Vector4D.colorNormalize(ColorD color)
-
factory
- Vector4D.fromAxisAngle(Vector3D axis, double angle)
-
factory
- Vector4D.one()
-
factory
- Vector4D.qFromEuler(double pitch, double yaw, double roll)
-
factory
- Vector4D.qFromMatrix(MatrixD mat)
-
factory
- Vector4D.qFromVector3ToVector3(Vector3D from, Vector3D to)
-
factory
- Vector4D.qIdentity()
-
factory
- Vector4D.quat(num x, num y, num z, num w)
-
factory
- Vector4D.vec4(num x, num y, num z, num w)
-
factory
- Vector4D.zero()
-
factory
Properties
- allocKey → String
-
no setterinherited
- cStructName → String
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- internalId → int
-
no setterinherited
- isDisposed → bool
-
no setterinherited
- length → double
-
Available on Vector4D, provided by the Vector4DLike extension
no setter - lengthSqr → double
-
Available on Vector4D, provided by the Vector4DLike extension
no setter -
originalPointer
↔ Pointer<
Vector4C> ? -
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- structName → String
-
no setterinherited
- tag → String
-
no setterinherited
- w ↔ double
-
getter/setter pair
- x ↔ double
-
getter/setter pair
- y ↔ double
-
getter/setter pair
- z ↔ double
-
getter/setter pair
Methods
-
add(
Vector4D o) → Vector4D -
addValue(
num value) → Vector4D -
allocateInto(
RaylibTemp temp, Pointer< Vector4C> p, String key) → void -
override
-
allocatePointer(
RaylibTemp temp, String key, [int count = 1]) → Pointer< Vector4C> -
override
-
clone(
) → Vector4D -
override
-
copy(
) → Vector4D -
inherited
-
distance(
Vector4D o) → double -
Available on Vector4D, provided by the Vector4DLike extension
-
distanceSqr(
Vector4D o) → double -
Available on Vector4D, provided by the Vector4DLike extension
-
div(
Vector4D o) → Vector4D -
divideBy(
num o) → Vector4D -
dotProduct(
Vector4D o) → double -
Available on Vector4D, provided by the Vector4DLike extension
-
equals(
Vector4D o) → bool -
format(
[int x0 = 0, int? y0, int? z0, int? w0]) → String -
Available on Vector4D, provided by the Vector4DLike extension
-
getOriginalPointer(
) → Pointer< Vector4C> -
inherited
-
getOriginalPointerAndDispose(
) → Pointer< Vector4C> -
inherited
-
invert(
) → Vector4D -
lerp(
Vector4D o, double amount) → Vector4D -
markDisposed(
) → void -
inherited
-
max(
Vector4D o) → Vector4D -
min(
Vector4D o) → Vector4D -
moveTowards(
Vector4D target, double maxDistance) → Vector4D -
mul(
Vector4D o) → Vector4D -
negate(
) → Vector4D -
normalize(
) → Vector4D -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onOriginalPointer(
void callback(Pointer< Vector4C> p)) → void -
inherited
-
qCubicHermiteSpline(
QuaternionD outTangent1, QuaternionD q2, QuaternionD inTangent2, double t) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qEquals(
QuaternionD o) → bool -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qInvert(
) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qMul(
QuaternionD o) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qNlerp(
QuaternionD o, double amount) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qSlerp(
QuaternionD o, double amount) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qToAxisAngle(
) → (Vector3D, double) -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qToEuler(
) → Vector3D -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qToMatrix(
) → MatrixD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
qTransform(
MatrixD mat) → QuaternionD -
Available on Vector4D, provided by the Vector4DAsQuaternion extension
-
scale(
num o) → Vector4D -
set(
num x, num y, num z, num w) → Vector4D -
setC(
Vector4C o) → Vector4D -
override
-
setD(
Vector4D o) → Vector4D -
override
-
setTag(
String newTag) → Vector4D -
inherited
-
signature(
) → String -
override
-
sub(
Vector4D o) → Vector4D -
subValue(
num value) → Vector4D -
syncInto(
RaylibTemp temp, Pointer< Vector4C> p, String key) → void -
inherited
-
toArray(
) → List< double> -
toC(
RaylibTemp temp, String key) → Pointer< Vector4C> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
writeInto(
Vector4C p) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited