ShaderD class

Inheritance

Constructors

ShaderD({Pointer<ShaderC>? originalPointer, int id = 0, List<int>? locs})
ShaderD.zero()
factory

Properties

allocKey String
no setterinherited
cStructName String
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
id int
getter/setter pair
internalId int
no setterinherited
isDisposed bool
no setterinherited
locs List<int>
getter/setter pair
originalPointer Pointer<ShaderC>?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structName String
no setterinherited
tag String
no setterinherited

Methods

allocateInto(RaylibTemp temp, Pointer<ShaderC> p, String key) → void
override
allocatePointer(RaylibTemp temp, String key, [int count = 1]) Pointer<ShaderC>
override
clone() ShaderD
override
copy() ShaderD
inherited
getOriginalPointer() Pointer<ShaderC>
inherited
getOriginalPointerAndDispose() Pointer<ShaderC>
inherited
markDisposed() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onOriginalPointer(void callback(Pointer<ShaderC> p)) → void
inherited
setC(ShaderC o) ShaderD
override
setD(ShaderD o) ShaderD
override
setTag(String newTag) ShaderD
inherited
signature() String
override
syncInto(RaylibTemp temp, Pointer<ShaderC> p, String key) → void
override
toC(RaylibTemp temp, String key) Pointer<ShaderC>
inherited
toString() String
A string representation of this object.
inherited
writeInto(ShaderC p) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited