ShaderD class
Constructors
Properties
- allocKey → String
-
no setterinherited
- cStructName → String
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int
-
getter/setter pair
- internalId → int
-
no setterinherited
- isDisposed → bool
-
no setterinherited
-
locs
↔ List<
int> -
getter/setter pair
-
originalPointer
↔ Pointer<
ShaderC> ? -
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- structName → String
-
no setterinherited
- tag → String
-
no setterinherited
Methods
-
allocateInto(
RaylibTemp temp, Pointer< ShaderC> p, String key) → void -
override
-
allocatePointer(
RaylibTemp temp, String key, [int count = 1]) → Pointer< ShaderC> -
override
-
clone(
) → ShaderD -
override
-
copy(
) → ShaderD -
inherited
-
getOriginalPointer(
) → Pointer< ShaderC> -
inherited
-
getOriginalPointerAndDispose(
) → Pointer< ShaderC> -
inherited
-
markDisposed(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onOriginalPointer(
void callback(Pointer< ShaderC> p)) → void -
inherited
-
setC(
ShaderC o) → ShaderD -
override
-
setD(
ShaderD o) → ShaderD -
override
-
setTag(
String newTag) → ShaderD -
inherited
-
signature(
) → String -
override
-
syncInto(
RaylibTemp temp, Pointer< ShaderC> p, String key) → void -
override
-
toC(
RaylibTemp temp, String key) → Pointer< ShaderC> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
writeInto(
ShaderC p) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited