ModelAnimationD class
- Inheritance
-
- Object
- StructD<
ModelAnimationD, ModelAnimationC> - ModelAnimationD
- Available extensions
Constructors
-
ModelAnimationD({Pointer<
ModelAnimationC> ? originalPointer, List<BoneInfoD> ? bones, List<List< ? framePoses, String name = ''})TransformD> > - ModelAnimationD.zero()
-
factory
Properties
- allocKey → String
-
no setterinherited
-
bones
↔ List<
BoneInfoD> -
getter/setter pair
- cStructName → String
-
no setterinherited
- frameCount → int
-
no setter
-
framePoses
↔ List<
List< TransformD> > -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- internalId → int
-
no setterinherited
- isDisposed → bool
-
no setterinherited
- name ↔ String
-
getter/setter pair
- nameLength → int
-
Available on ModelAnimationD, provided by the ModelAnimationDLike extension
no setter -
originalPointer
↔ Pointer<
ModelAnimationC> ? -
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- structName → String
-
no setterinherited
- tag → String
-
no setterinherited
Methods
-
allocateInto(
RaylibTemp temp, Pointer< ModelAnimationC> p, String key) → void -
override
-
allocatePointer(
RaylibTemp temp, String key, [int count = 1]) → Pointer< ModelAnimationC> -
override
-
clone(
) → ModelAnimationD -
override
-
copy(
) → ModelAnimationD -
inherited
-
getOriginalPointer(
) → Pointer< ModelAnimationC> -
inherited
-
getOriginalPointerAndDispose(
) → Pointer< ModelAnimationC> -
inherited
-
markDisposed(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onOriginalPointer(
void callback(Pointer< ModelAnimationC> p)) → void -
inherited
-
setC(
ModelAnimationC o) → ModelAnimationD -
override
-
setD(
ModelAnimationD o) → ModelAnimationD -
override
-
setTag(
String newTag) → ModelAnimationD -
inherited
-
signature(
) → String -
override
-
syncInto(
RaylibTemp temp, Pointer< ModelAnimationC> p, String key) → void -
override
-
toC(
RaylibTemp temp, String key) → Pointer< ModelAnimationC> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
writeInto(
ModelAnimationC p) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited