SSAARenderPass class

Supersample Anti-Aliasing Render Pass

This manual approach to SSAA re-renders the scene ones for each sample with camera jitter and accumulates the results.

References: https://en.wikipedia.org/wiki/Supersampling

Constructors

SSAARenderPass(dynamic scene, dynamic camera, dynamic clearColor, dynamic clearAlpha)

Properties

clearAlpha int
getter/setter pair
clearColor Color
getter/setter pair
copyMaterial ShaderMaterial
getter/setter pair
copyUniforms Map<String, dynamic>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sampleLevel int
getter/setter pair
sampleRenderTarget WebGLRenderTarget?
getter/setter pair
unbiased bool
getter/setter pair

Methods

dispose() → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render(dynamic renderer, dynamic writeBuffer, dynamic readBuffer, {num? deltaTime, bool? maskActive}) → dynamic
setSize(dynamic width, dynamic height) → dynamic
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited