RotationalConstraint class

A rotational constraint for various joints.

Inheritance

Constructors

RotationalConstraint(Joint joint, LimitMotor limitMotor)
A rotational constraint for various joints.

Properties

a1 Vec3
getter/setter pair
a1x double?
getter/setter pair
a1y double?
getter/setter pair
a1z double?
getter/setter pair
a2 Vec3
getter/setter pair
a2x double?
getter/setter pair
a2y double?
getter/setter pair
a2z double?
getter/setter pair
addedToIsland bool
Internal
getter/setter pairinherited
allowCollision bool
Whether allow collision between connected rigid bodies or not.
getter/setter pairinherited
anchorPoint1 Vec3
anchor point on the first rigid body in world coordinate system.
getter/setter pairinherited
anchorPoint2 Vec3
anchor point on the second rigid body in world coordinate system.
getter/setter pairinherited
ax double?
getter/setter pair
ay double?
getter/setter pair
az double?
getter/setter pair
b1 RigidBody
getter/setter pair
getter/setter pairinherited
b2 RigidBody
getter/setter pair
getter/setter pairinherited
body1 RigidBody?
first body of the constraint.
getter/setter pairinherited
body2 RigidBody?
second body of the constraint.
getter/setter pairinherited
cfm double?
getter/setter pair
config JointConfig
getter/setter pairinherited
enableLimit bool
getter/setter pair
enableMotor bool
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
i1 Mat33
getter/setter pair
i1e00 double?
getter/setter pair
i1e01 double?
getter/setter pair
i1e02 double?
getter/setter pair
i1e10 double?
getter/setter pair
i1e11 double?
getter/setter pair
i1e12 double?
getter/setter pair
i1e20 double?
getter/setter pair
i1e21 double?
getter/setter pair
i1e22 double?
getter/setter pair
i2 Mat33
getter/setter pair
i2e00 double?
getter/setter pair
i2e01 double?
getter/setter pair
i2e02 double?
getter/setter pair
i2e10 double?
getter/setter pair
i2e11 double?
getter/setter pair
i2e12 double?
getter/setter pair
i2e20 double?
getter/setter pair
i2e21 double?
getter/setter pair
i2e22 double?
getter/setter pair
id int?
getter/setter pairinherited
invDenom double?
getter/setter pair
invMotorDenom double?
getter/setter pair
invScale double
getter/setter pairinherited
limitImpulse double
getter/setter pair
limitMotor LimitMotor
getter/setter pair
limitState int
getter/setter pair
limitVelocity double?
getter/setter pair
localAnchorPoint1 Vec3
anchor point on the first rigid body in local coordinate system.
getter/setter pairinherited
localAnchorPoint2 Vec3
anchor point on the second rigid body in local coordinate system.
getter/setter pairinherited
lowerLimit double?
getter/setter pair
maxMotorForce double?
getter/setter pair
maxMotorImpulse double?
getter/setter pair
motorDenom double?
getter/setter pair
motorImpulse double
getter/setter pair
motorSpeed double?
getter/setter pair
name String
getter/setter pairinherited
next Joint?
The next joint in the world.
getter/setter pairinherited
parent World?
parent world of the constraint.
getter/setter pairinherited
prev Joint?
The previous joint in the world.
getter/setter pairinherited
relativeAnchorPoint1 Vec3
anchor point on the first rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
relativeAnchorPoint2 Vec3
anchor point on the second rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scale double
getter/setter pairinherited
type JointType
The type of the joint.
getter/setter pairinherited
upperLimit double?
getter/setter pair

Methods

attach() → void
Attach the joint from the bodies.
inherited
awake() → void
wake the body
inherited
detach() → void
Detach the joint from the bodies.
inherited
dispose() → void
Dispose of the body
inherited
getPosition() List<Vec3>
get the scaled position of the joint
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
postSolve() → void
Do the post-processing.
inherited
preSolve(double timeStep, double invTimeStep) → void
Prepare for solving the constraint
override
remove() → void
Remove the body
inherited
setId(int i) → void
set the id of the joint
inherited
setParent(World world) → void
Set the parent of the body
inherited
sleep() → void
Run the sleep function
inherited
solve() → void
Solve the constraint. This is usually called iteratively.
override
toString() String
A string representation of this object.
inherited
updateAnchorPoints() → void
Update all the anchor points.a
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited