attach method
void
attach()
Attach the joint from the bodies.
Implementation
void attach(){//[bool isX = false]) {
b1Link.body = body2;
b2Link.body = body1;
// if(isX){
// body1!.jointLink.push(b1Link);
// body2!.jointLink.push(b2Link);
// }
// else {
if(body1!.jointLink != null){
(b1Link.next=body1!.jointLink)!.prev = b1Link;
}
else{
b1Link.next = null;
}
body1!.jointLink = b1Link;
body1!.numJoints++;
if(body2!.jointLink != null){
(b2Link.next=body2!.jointLink)!.prev = b2Link;
}
else{
b2Link.next = null;
}
body2!.jointLink = b2Link;
body2!.numJoints++;
//}
}