NyLanguageSwitcher class

NyLanguageSwitcher is a widget that allows you to switch languages in your app. You can use it in the AppBar or as a bottom sheet modal using the showBottomModal method. Example:

NyLanguageSwitcher()
// or
NyLanguageSwitcher.showBottomModal(context);

You can also use the NyLanguageSwitcher.currentLanguage method to get the current language. Example:

Map<String, dynamic>? lang = await NyLanguageSwitcher.currentLanguage();

You can also use the NyLanguageSwitcher.storeLanguage method to store the language. Example:

NyLanguageSwitcher.storeLanguage(object: {"en": "English"});
Inheritance
Available extensions

Constructors

NyLanguageSwitcher({Key? key, Widget? icon, Color? iconEnabledColor, Color? dropdownBgColor, dynamic onLanguageChange(Map<String, dynamic> language)?, Widget? hint, double itemHeight = kMinInteractiveDimension, Widget dropdownBuilder(Map<String, dynamic> language)?, AlignmentGeometry dropdownAlignment = AlignmentDirectional.centerStart, dynamic dropdownOnTap()?, EdgeInsetsGeometry? padding, dynamic onTap()?, BorderRadius? borderRadius, double iconSize = 24, int elevation = 8, String langPath = 'lang', TextStyle textStyle = const TextStyle(color: Colors.black)})
const

Properties

borderRadius BorderRadius?
final
final
final
final
final
elevation int
final
hashCode int
The hash code for this object.
no setterinherited
hint Widget?
final
icon Widget?
final
iconEnabledColor Color?
final
iconSize double
final
itemHeight double
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
langPath String
final
onLanguageChange → dynamic Function(Map<String, dynamic> language)?
final
onTap → dynamic Function()?
final
padding EdgeInsetsGeometry?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textStyle TextStyle
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

state String
getter/setter pair

Static Methods

clearLanguage({String? key}) → dynamic
Clear the language from the storage
currentLanguage({String? key}) Future<Map<String, dynamic>?>
Get the current language
getLanguageData(String localeCode) Map<String, String>?
Get the language data
getLanguageList({String langPath = 'lang'}) Future<List<Map<String, String>>>
Get language list
showBottomModal(BuildContext context, {double? height}) → dynamic
Show a bottom modal to switch languages
storeLanguage({String? key, Map<String, dynamic>? object}) → dynamic
Store the language in the storage