toSkeleton method

Skeletonizer toSkeleton({
  1. Key? key,
  2. bool? ignoreContainers,
  3. bool? justifyMultiLineText,
  4. Color? containersColor,
  5. bool ignorePointers = true,
  6. bool enabled = true,
  7. PaintingEffect? effect,
  8. TextBoneBorderRadius? textBoneBorderRadius,
})

Make a widget a skeleton using the Skeletonizer package.

Implementation

Skeletonizer toSkeleton({
  Key? key,
  bool? ignoreContainers,
  bool? justifyMultiLineText,
  Color? containersColor,
  bool ignorePointers = true,
  bool enabled = true,
  PaintingEffect? effect,
  TextBoneBorderRadius? textBoneBorderRadius,
}) {
  return Skeletonizer(
    ignoreContainers: ignoreContainers,
    enabled: enabled,
    effect: effect,
    textBoneBorderRadius: textBoneBorderRadius,
    justifyMultiLineText: justifyMultiLineText,
    containersColor: containersColor,
    ignorePointers: ignorePointers,
    child: this,
  );
}