newton_particles
library
Classes
-
AnimatedParticle
-
The
AnimatedParticle
class represents a particle with animation properties.
-
CircleShape
-
Represents a circular shape for rendering particles.
-
Effect<T extends AnimatedParticle>
-
An abstract class representing an effect that emits particles for animations in Newton.
-
EffectConfiguration
-
Configuration class for defining particle emission properties in Newton effects.
-
ExplodeEffect
-
A particle effect that creates an explosion animation in Newton.
-
FountainEffect
-
A particle effect that creates a fountain like animation in Newton.
-
ImageShape
-
Represents a shape based on an image for rendering particles.
-
LinearInterpolationParticleColor
-
A ParticleColor subclass representing a linear interpolation of colors
for particles.
-
Newton
-
The
Newton
widget is the entry point for creating captivating particle animations.
-
NewtonState
-
The
NewtonState
class represents the state for the Newton
widget.
-
NoTrail
-
A subclass of Trail representing a trail with no visible drawing.
-
Particle
-
The
Particle
class represents a single particle in the animation.
-
ParticleColor
-
An abstract class representing the configuration of particle colors.
Subclasses of ParticleColor should implement the
configure
method.
-
ParticleConfiguration
-
The
ParticleConfiguration
class represents the configuration for a particle in the animation.
-
PathMetricsTransformation
-
A path transformation that moves the initial position along a path based on metrics.
-
PathTransformation
-
A sealed class representing a transformation applied to a path.
-
PulseEffect
-
A particle effect that creates a pulsing animation in Newton.
-
RainEffect
-
A particle effect that creates a rain animation in Newton.
-
Shape
-
A base class representing various shapes for rendering particles.
-
SingleParticleColor
-
A ParticleColor subclass representing a single fixed color for particles.
-
SmokeEffect
-
A particle effect that creates a smoke animation in Newton.
-
SquareShape
-
Represents a square shape for rendering particles.
-
StraightPathTransformation
-
A path transformation that moves the initial position along a straight line.
-
StraightTrail
-
A subclass of Trail representing a straight line trail.
-
Trail
-
A sealed class representing a trail of particles to be drawn on a canvas.