Trail class sealed

A sealed class representing a trail of particles to be drawn on a canvas.

This class defines the common properties and methods required for a trail. Subclasses should override the draw method to implement their specific drawing logic.

Implementers

Constructors

Trail({double trailProgress = 0})
Creates a Trail with the given trailProgress.
const

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
trailProgress double
The progress of the trail, typically a value between 0 and 1. To clarify, trailProgress means how far we want to go back for the trail to be drawn.
final

Methods

draw(Canvas canvas, double currentProgress, AnimatedParticle animatedParticle) → void
Draws the trail on the canvas using the given currentProgress and animatedParticle.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited