AudioNode class

Implementers

Constructors

AudioNode(AudioContext ctx, int nodeId)

Properties

channelCount int
no setter
ctx AudioContext
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isScheduledNode bool
no setter
linked List<AudioNode>
getter/setter pair
name String
no setter
nodeId int
final
numberOfInputs int
no setter
numberOfOutputs int
no setter
released bool
已释放
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
useCount int
no setter

Methods

connect(AudioNode dst, [dynamic destIdx = 0, int srcIdx = 0]) → dynamic
connectParam(AudioParam destination, [int output = 0]) → dynamic
disconnect([AudioNode? dst, dynamic destIdx = 0, int srcIdx = 0]) → dynamic
dispose() → dynamic
initialize() → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → dynamic
toString() String
A string representation of this object.
override
uninitialize() → dynamic

Operators

operator ==(Object other) bool
The equality operator.
inherited
operator >>(AudioNode otherNode) → dynamic